“ The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions.”
“ A wand that can be used once a day to stop Time for thirty seconds.Enough time to take a weapon or a wizard's staff, dodge a fireball,get a head start whilst running away,ect.”