“ The PCs are walking along the road, when suddenly a bunch of bandits attacks. The player's dismiss it has just a random encounter, when they find an ornate ring on the leader, obviously out of place with the seemingly poor bandits, who could only afford cheap leather and weapons. This ring has a symbol on it, which, if researched, sets the PCs on a quest. And from then on, the players don't look at random encounters the same way...”
“ This nocturnal creature resembles an over-sized bat, with the mouth of a star-nosed mole.
The Manabat can be as small as a normal bat, but can grow to a size larger than a human.
This creature is feared by wizards and other magic users, as it feeds of it victim's mana.
It will hide at day and hunt at night, swooping down on its prey, engulfing the magic user's face with its slimy tentacles, thereby sucking the mana from the victim. Depending on the size of the Manabat it can drain only a portion of the wizard's mana, which he will regain in a few hours, whereas the largest creatures will drain the wizard's mana permanently, rendering them ineffective as magic users.It will not harm them in any other way.
Manabats behave like normal bats and breeds in same way and numbers.
They can be tamed by a master trainer to attack on command.”
“ 9) Heating Fork(or spoon). Food placed on these are heated to perfect eating temp. Will ruin anything that should be eaten cold or room temp(ie cake or ice cream). A good way to introduce these is to have them where ice cream is to make the adventurers think they are cursed MUWHAHA”