“ After building a new granary,it is customary to let a rat feast on grain. After that,there is chase and the rat is killed. Failing to catch this rat is a bad omen.”
“ The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions.”