“ The two cathedrals in the Citadel stubbornly ring their bells two minutes apart, since each believes the other to be too early or too late respectively. This has been done for over two hundred years.”
“ A city is being plagued by a swarm of winged mice. The vermin can get anywhere, and they can easily avoid their normal predators by simply flying away from them.”
“ Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.
Your mileage may vary”