“ Certain trees have sap that is filled with magical potential. Their sap is harvested and distilled down to produce various types of potions, much like maple syrup is collected in some areas. The magical effects of these syrupy potions are often fairly trivial; perhaps they simply cause the imbiber to grow hair more quickly, summon butterflies, or walk a few inches above the floor. People enjoy the syrup as a flavoring, instead of imbibing it for its magical powers.”
“ What do you do for overnight healing?
I usually do Level plus CON bonus as overland healing, x3 if you rest the whole day
How about you?
Do you do binding?
I did d6 binding of woulds after a fight that you must take at least one, but I have had a lot of variations on this
Only so many times a day
Must be done by clerics
must have the medic skill
d4 instead of d6
don't need to take a min. of one
Some ideas
d4 from taking one strong drink once a day(crypts and things)
heal d8 from taking a second wind(D&D4th)
acupuncture (varies on technique) mine”