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“ After building a new granary,it is customary to let a rat feast on grain. After that,there is chase and the rat is killed. Failing to catch this rat is a bad omen.”
manfred
“ The adventure can take place in a slightly shifted reality, where everybody has a totem (an animal guardian). The totem should be chosen randomly and not by the player, it is ok if 'Gorflin the Large,' a gigantic and aggressive barbarian, has a mouse for a totem. These totems will assist the characters in small way. It is up to the characters to determine how to get the assistance; the animals won't solve mysteries for the characters only supply the clues. The character may even have a dream where his or her totem actually speaks to them and reveals some sort of clue.”
manfred
“ Often valuables is counted in coins, jewelry and magic items. Surprise your players by offering them cheese, wine, cloth and art as rewards and payment.”
Clemmensen
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