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“ The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions.”
Michael Jotne Slayer
“ With regard to the plot 'Sleeping Mines of Elathon': You manage to get the water wheel in the mine working which operates a pump to clear the flooded lower levels. As you explore the dank tunnels of the lower galleries, you can hear the creaking of the wheel above. You enter a low-ceilinged passage and are crawling on your backs, when the creaking stops. The water starts seeping wetly around the back of your head...”
ephemeralstability
“ An Orc tribe that is relativly *gentle* instead of warlike.”
Cheka Man
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Strolen's Citadel 4.0 © 2000