“ The Macabre style of architecture is common in ancestor venerating societies, or societies that have been afflicted by a long term period of loss of life. The style is best noted for its use of a morbid and gruesome, skulls and bones, severed limbs and the like. It also alternately honors the spirits of the dead with stunning works of art, and mocks death through caricature and comedy. Macabre is the common architectural style in Ozea.”
“ Pcs learn of high power magics that allow them to banish weapons and suits of armor to some 'elsewhere' place until such time as they need it. reduces encumberances, gets fewer questions, and when the PCs get jumped by thieves in the ally, they can summon their suits of full plate armor with weapons drawn.
Lesser powers would allow them to summon their weapons from another physical place, drawing them to their hands like Luke skywalker summoning his lightsaber on Hoth.”
“ Some parallel worlds have different time-flows, like the fabled dwelling-places of the elves: those who visit them under the hill for a night return to find that years have passed in this world. Perhaps it is the gate leading between the worlds which causes the alteration. If a gate were 'misaligned', the shift from '| |' to '| \' or '| /' as it were would lead to that difference, much as a light-beam split and bent by a prism ends up taking a longer path. There might even be a mathematical function linking degree of misalignment to alteration of time-rate.”