“ The Dodge DynaMax is a rare care, coming at exactly the wrong time in history. The End of the muscle car era was nigh, and the market was already filled out with GTOs, Mustangs, Camaros, Chevelles, Novas and a dozen other high performance poor handling vehicles. The DynaMax had a plan to dominate the market with a combination of factory turbochargers and a complex eight speed gearbox. The machine was planned to triumph over the human driver element. What ended up happening was excess costs and mechanical issues saw the turbochargers removed and replaced with a conventional supercharger, and the eight speed transmission ended up being the bane of the car's existence. More DynaMaxes were destroyed or totalled by transmission failures than anything else. The car remains an ugly and ambitious reminder of a day gone by”
“ Coinlake sits perched between two sheer cliffs in the Stigrani range, and is difficult to find, much less approach. Four miles long and two across, the water is a vibrant cyan blue. The lake's shoreline is an unassuming beach of gray pebbles, and its mean depth is seventy feet. The rare times when the sun makes its way between the cliffs and shines over the the still water, one could see clearly the lake's rock-strewn bottom.
Strangely, no fish or aquatic life can be found here.
At night, a peculiar phenomena occurs. When the night sky is clear, the moon and stars are reflected in the lake's surface, but if one were to look at the surface from a high vantage point, the reflection does not match the firmament above!
Instead the water's surface reflects the night sky of some other distant world and seventeen shining golden moons besides, each ones shimmering upon the water like so many gold coins!
Legends whisper that Coinlake is not a lake at all, but a gate or nexus, to some distant alien world.
The mystery has long remained unsolved, and only recently has the Arch-Duke commissioned an expedition to uncover the secret of Coinlake once and for all. Among the team members are several scholars of the Nascent Academy, an astrologer from the Occultists Guild, and of course the PCs, acting as body guards.”
“ Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.
Your mileage may vary”