“ Just imagine a powder, that could make thing eatable (like swords or rocks).Try it an it will be verry funny.Just imagine..characters will need to get some information from someone. And if he will saw, as one PC is eating his sword.”
“ A world where most people know a few cantrips and even non-magical people can help to cast spells. Which is just as well because the big spells can only be cast with the help of large numbers of people.Most large spells tend to protect borders and stop earthquakes as they can be done legally, but there are those willing to cast bad large spells s well.A major part of law enforcement in this world is preventing evil magic.”
“ This is an idea for a basic weapon which I have adapted partially into a fighter subclass. Let me know what you think, because if it's any good, I may post the subclass.
Double Bulwark Shield
Melee weapon (martial, shield)
Category: Items
Damage: 1d6 per hand, 1d4 together
Damage Type: Bludgeoning
Item Rarity: Standard
Weight: 6
When wielding the Double Bulwark Shield in two separate parts, you gain +2 to your AC, +1 per hand.
When wielding two separate parts of the Double Bulwark Shield, you can take an action to bring the two halves of your shield together. Your movement is halved as long as the shield is brought together. If you move or attack after bringing your shield together this turn, you receive a +3 bonus to your AC. If you don’t move or attack after switching this turn, you and an ally directly behind you receive a +5 bonus to your AC. This action is known as Steadfast.
Once the shield is brought together, you may take a bonus action to become Steadfast even if you attack this turn. However, you may not move or attack after becoming Steadfast.
Taking apart your shield is considered a free action.”