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kamina's Profile

Our Author's latest news and articles.

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kamina - Social Profile

- Thane Adept of Plentiful Musings

For Next Level: 1017xp of 2955xp complete.
1017xp

Hall of Honour

4 HoH

Golden

0 Golden

Quests

1 Quests
- RANDOM
Items | 200xp

The Edge of Torment

Some say the blade is cursed and brings despair to any who own it, others believe that it is merely coincidental misfortune.

- RANDOM
NPCs | 135xp

Tlilpotonqui (Tleel po TON k)

The party had driven the beasts to the edge of the cliffs, the kill was swift. Tlilpotonqui smiled broad and warm. It had been a fine day. His smile faded as he spied the crescent Moon already hanging delicately in the sky. The west was fading to pinks and golds. In his excitement, he had forgotten the time. He fell back, letting the party get well ahead, and turned towards the cliffs. As the last rays of the Sun faded he dove towards the rocky waters below...

- RANDOM
NPCs | 165xp

Tepiltzin (tay PiL tsEn)

The jaguar stood at the door of the temple. The smell of blood from within assailed his keen senses. He placed one paw, and then another, over the threshold. The priest walked to the door, as the sun's light faded, and greeted the warrior Tepiltzin.

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Guilds
“ This is an idea for a basic weapon which I have adapted partially into a fighter subclass. Let me know what you think, because if it's any good, I may post the subclass. Double Bulwark Shield Melee weapon (martial, shield) Category: Items Damage: 1d6 per hand, 1d4 together Damage Type: Bludgeoning Item Rarity: Standard Weight: 6 When wielding the Double Bulwark Shield in two separate parts, you gain +2 to your AC, +1 per hand. When wielding two separate parts of the Double Bulwark Shield, you can take an action to bring the two halves of your shield together. Your movement is halved as long as the shield is brought together. If you move or attack after bringing your shield together this turn, you receive a +3 bonus to your AC. If you don’t move or attack after switching this turn, you and an ally directly behind you receive a +5 bonus to your AC. This action is known as Steadfast. Once the shield is brought together, you may take a bonus action to become Steadfast even if you attack this turn. However, you may not move or attack after becoming Steadfast. Taking apart your shield is considered a free action.”
jfstein19
“ Magic is the lifeforce of all living creatures, and it is from it that all life is made - in areas with lots of undead, magic might actually be missing or weak, which puts a whole new spin on how dangerous the undead are. Even simple zombies can be troublesome if you're relying on mages and you hit a pocket of undead making a low-magic zone...”
Kassil
“ The Pcs discover an ancient, dusty oil lamp, somewhere in the bowels of a dungeon. Naturally they 'rub it', and out pops a wizened, old djinn. So far so good. Then it speaks... 'Ah at last, at last I am free! Now grant me my wish!' When the PCs explain that they are the ones that should be granted a wish, the malignant djinn explains to them that his particular oil-lamp has a curse placed upon it. Whomsoever releases the entity inside shall be geased to grant the djinn's wish to the best of their ability. Groans ensue from the party. The djinn rubs his wrinkled hands, grins, and proceeds to name his wish. What could it be?”
Murometz
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