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Wizard of Justice's Profile

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- Adept Tinkerer of Page Scratching

For Next Level: 155xp of 540xp complete.
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Balor's Embrace

The warrior's footfalls echoed on the cobbles. His breath steamed in the cold, frosty air. He heard the frantic movement of assailants in the shadowed alley shuffling to surround him.

The warrior laughed. It was a bitter, dry laugh. 'It won't do you any good. I feel no pain. Prepare to meet Balor.'

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Guilds
“ For you to have a near-death experience, Death must have a near-YOU experience. Take care to treat him well, and you may be rewarded... eventually.”
Siren no Orakio
“ The adventure can take place in a slightly shifted reality, where everybody has a totem (an animal guardian). The totem should be chosen randomly and not by the player, it is ok if 'Gorflin the Large,' a gigantic and aggressive barbarian, has a mouse for a totem. These totems will assist the characters in small way. It is up to the characters to determine how to get the assistance; the animals won't solve mysteries for the characters only supply the clues. The character may even have a dream where his or her totem actually speaks to them and reveals some sort of clue.”
manfred
“ Able to raise body heat by concentration to save themselves in winter. Even to the point of drying freezing wet clothes.”
Strolen
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