“ Not every prophecy needs to be meaningful to effect a game. In the Lord Dunsany play, <u>The Golden Doom</u>, a child's scrawl has an entire kingdom struggling to puzzle out what sinister prophecy it portends.”
“ The lengthy process to do something necessary or a magical scroll needed is inscribed on the other side of a great tapestry and can't be removed. For more fun it could be in the kings throne room. Try to hide in shadows with a 20*5 (yards/meters) monstrosity!”
“ What about a 'criminal' society with distinct laws - for stealing, the larger the value of something stolen, the less punishment the courageous thief recieves (but must return it of course). For this pirates(?) caught petty thieves deserve to be punished harshly. If you take, you better take a lot.”