“ The creation of intelligent magical weapons is not an exact science and there are occasional failures, as such think of causing a little more stress to your players by 'rewarding' them with an insane magical weapon
eg:
Agrophobic, refuses to come out of the scabbard without a strength check to draw it.
Haemaphobic: afraid of blood, fight at a penalty against any blooded creatures but really good against undead, elementals etc
Schizophrenic, not just one mind in your sword, lets have half a dozen minds in there, all different and bound to cause confusion
the possibilities are endless”
“ The frozen wastes stretch for miles around. Something waddles through the snow. It's a penguin: An emperor penguin. It waddles slowly, meandering toward the sea. The ranger freezes. 'Stay very still,' he warns. 'Don't move at all.' 'What is it?' I ask, breathlessly. 'It's the most dangerous creature in the whole Yahoo Tundra, and that penguin's about to kick its butt...' (Sorry, Epi! I couldn't resist!)”
“ Adventurers are to capture an unknown monster for examination (for a sage or wizard) but they are themselves captured by the monsters, and researched.”