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Teller's Profile

Our Author's latest news and articles.

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Teller - Social Profile

- Master of the Plain Thought

For Next Level: 230xp of 970xp complete.
230xp

Hall of Honour

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- RANDOM
Lifeforms | 90xp

Howler Demon

A large predatory mammal that can run or fight on two legs, not requiring sleep these demons were brought onto the world to create killers, in the world of werewolves these could be considered alpha males.

- RANDOM
Items | 125xp

Tracer Poison

This oily, crimson liquid is rare to find even in the more complete apothecary's collections. It can be easily applied to any blade or arrowhead as it was designed to do so, however if consumed it will have no ill effects on the drinker.

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Guilds
“ Elves use nature as strength and borrow from the trees to keep them living. An elf out of the forest for more than a day begins to die and within 3 days is dead without borrowing the strength of nature.”
Strolen
“ When running a new party, get around the question of plot density by having the first discovery to be a deck of fate, or whatever you call it. If you use a real deck, you should definitely stack it to have the desired outcome, which is to curse the party to attract weird things to happen and involve them. This should not be told to the players at the time, so that they won't just up and try to get themselves 'decursed'. Though quite why they would want to is beyond me.”
CaptainMayday
“ Sessiliths (name based on the word sessile) are gargoyle-type creatures which are stationary, attached to the stone of whichever foundation they are bound to. Though they can move their extremities and limbs they are unable to move away from their particular perch. In lieu of swooping down and attacking like their mobile cousins the gargoyles proper, sessiliths are equipped with their own brand of mischief. The creatures are all able to verbalize and thus usually hurl vile insults and curses upon passersby. The cumulative effects of dozens of sessiliths cursing, screaming, and speaking in tongues, can have an effect of temporary confusion (or even discord) in those forced to listen to the shrieking stone gremlins. Additionally, most possess the ability to 'spout' or spit forth various undesirable projections, such as tar, boiling water, or even acid. While they can usually be avoided easily enough or even destroyed (their 'bodies' feature the same defenses as gargoyles), sessiliths are usually placed in such a way as to hinder all trespassers and interlopers, narrow corridors, claustrophobic tunnels and other related 'gauntlets', where they cannot be easily avoided. Like gargoyles, sessiliths come in all sorts of grotesque shapes and sizes, though they tend to resemble tiny horned devils, demonic amphibians, or simply distorted faces and heads, more often than not.”
Murometz
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