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Plasmawake's Profile

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- Master of the Plain Thought

For Next Level: 150xp of 970xp complete.
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“ Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.”
MoonHunter
“ What to export or import.... Fabric: wool, linnen, silk... Wood: raw-material, furniture Stone Marble Coal Metals: iron, gold, silver, copper... Wine, beer, mead, spirits... Animals: horses, sheep, swine, cows... Weapons Armour Slaves Salt, spices Cheese Grains Coloring-powder (for fabric, ink...) Yarn Raw-material to make fabric: unprocessed wool, linnen, silk... Leather Glass: Windows, figurines, glasses, raw-material... Shoes, clothes Tobacco Medicines Poison Coins Pottery Musical instruments Tea (not sure about my spelling here, but I mean the hot drink Englishmen drink instead of coffee!) Gem-stones: diamonds... Dried meat Dried fish Dried fruits Flour Chocolate”
ameli_h
“ It is dreadfully rude to carry a fishknife whilst talking to a Merman or Mermaid, as they think of them as we would think of thumbscrews or other torture devices.”
Cheka Man
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