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PeteBain's Profile

Our Author's latest news and articles.

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PeteBain - Social Profile

- Noble Minion of Scribbling

For Next Level: 485xp of 2255xp complete.
485xp

Hall of Honour

1 HoH

Golden

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- RANDOM
Plots | 130xp

One Man's Trash...

'What do you mean the vault is empty?!'

'Just that, sir. It's empty.'

'There was a half tonne of gold coins in there! Did you see a cart? Any orcs or ogres? A dragon?! It's not like it just got up and walked away!'

'Actually, sir...'

- RANDOM
Lifeforms | 145xp

Trash Golem

The adventurers hear a noise and turn, only to see a bottle clatter down the street. Shrugging it off, they continue on their way, blissfully unaware of the hulking mass of junk taking shape behind them...

- RANDOM
Dungeons | 170xp

Orbs of Wendlehook

'Pass me the blue one.' said Quinn.

'Are you sure?' asked Elise. 'It's just, you were sure about the last two combinations, and that ceiling got closer both times.'

'It's a gamble, I agree,' replied Quinn, 'but whatever's behind this door has got to be worth it.'

Elise passed Quinn the blue stone which he placed carefully in the final slot. As the grinding began, Quinn looked to the door while Elise looked up...

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Guilds
“ You find a patch of edible funghi. They taste well and all, no ill effects. UNLESS you consume some beverage, even 3 (three) days after eating it. Then you become really sick with pains, vomiting, all the fancy stuff. As a gift or good meal, it could be a cruel joke or to make sure the heroes spend their time focused on the mission. And the fine soup you had in the inn yesterday could have some in. (Inspired through a real-world fungus. Was really used to cure alcoholism.)”
manfred
“ The Single creature game> Where there is only one type of Creature to fight other than humans Werewolf> This is one I've worked on a little>there would be one common one and then regional variation Gnoll> racial differences like humans only a little more severe. Dragon> you could make them more common and w a lot of younger ones”
Aramax
“ Rather than making a baddy impossible to hit, consider giving it mega-hit points. Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between. Your mileage may vary”
Aramax
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