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PeteBain's Profile

Our Author's latest news and articles.

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- Noble Minion of Scribbling

For Next Level: 485xp of 2255xp complete.
485xp

Hall of Honour

1 HoH

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- RANDOM
Plots | 130xp

One Man's Trash...

'What do you mean the vault is empty?!'

'Just that, sir. It's empty.'

'There was a half tonne of gold coins in there! Did you see a cart? Any orcs or ogres? A dragon?! It's not like it just got up and walked away!'

'Actually, sir...'

- RANDOM
Dungeons | 170xp

Orbs of Wendlehook

'Pass me the blue one.' said Quinn.

'Are you sure?' asked Elise. 'It's just, you were sure about the last two combinations, and that ceiling got closer both times.'

'It's a gamble, I agree,' replied Quinn, 'but whatever's behind this door has got to be worth it.'

Elise passed Quinn the blue stone which he placed carefully in the final slot. As the grinding began, Quinn looked to the door while Elise looked up...

- RANDOM
Lifeforms | 145xp

Trash Golem

The adventurers hear a noise and turn, only to see a bottle clatter down the street. Shrugging it off, they continue on their way, blissfully unaware of the hulking mass of junk taking shape behind them...

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Guilds
“ A rather large armed group slowly walks the road. Unless you get to see what they transport, you could think it is a caravan with expensive goods, or the soldiers escort someone important. But this is a prisoner transport, on the way to mines, criminals on their way for punishment. The soldiers may be willing to talk, the captain will have a few questions on you and the road, but they will keep distance, and part soon.”
manfred
“ Jemas Lorne, the most celebrated poet of the age, was found dead, clutching a fragment of verse torn from his journal. The tantalizing fragment spoke of wealth: Golden sands, empty and cold, Treasure's crypt, forgotten gold. Under stone, ancestor's doom, Noble's prize, troubadour's tomb. Rumours claim that the poet's father, an eccentric nobleman, had hidden much of his wealth before his death. Perhaps the missing journal has more clues?”
Wulfhere
“ These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects. And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining 'Meh, what's the point of it all anyway?' or 'I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment.' Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects. The solution lies in constantly 'motivating' the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.”
Murometz
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