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PeteBain's Profile

Our Author's latest news and articles.

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- Noble Minion of Scribbling

For Next Level: 485xp of 2255xp complete.
485xp

Hall of Honour

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- RANDOM
Plots | 130xp

One Man's Trash...

'What do you mean the vault is empty?!'

'Just that, sir. It's empty.'

'There was a half tonne of gold coins in there! Did you see a cart? Any orcs or ogres? A dragon?! It's not like it just got up and walked away!'

'Actually, sir...'

- RANDOM
Dungeons | 170xp

Orbs of Wendlehook

'Pass me the blue one.' said Quinn.

'Are you sure?' asked Elise. 'It's just, you were sure about the last two combinations, and that ceiling got closer both times.'

'It's a gamble, I agree,' replied Quinn, 'but whatever's behind this door has got to be worth it.'

Elise passed Quinn the blue stone which he placed carefully in the final slot. As the grinding began, Quinn looked to the door while Elise looked up...

- RANDOM
Lifeforms | 145xp

Trash Golem

The adventurers hear a noise and turn, only to see a bottle clatter down the street. Shrugging it off, they continue on their way, blissfully unaware of the hulking mass of junk taking shape behind them...

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Guilds
“ Saril had a dream. To open a library in the windswept wastes of Naarish, so that the people of the many villages and towns spread over the hundreds of leagues of desert could discover the joys of his books. For a whole year he kept his library open, but alas, almost no one came. That is when Saril came up with his new idea. If people didn't travel to read his books, he would travel to them! Saril closed his library, hired a team of twelve camels, loaded up the beasts with all of his books and proceeded to invent the first nomadic library. Now children and adults alike, looked forward to hearing the bells of Saril's camels as he entered their villages, as he tirelessly traversed the deserts in a long circuitous route, visiting every village and town he came across, in turn. It came to pas that Saril's traveling library came to some fame, and that is how the folk of Naarish became literate. A word of warning though. Naarish has only six thousand volumes. He deals with those that lose or steal his tomes quite 'harshly', by bypassing the town or village which was responsible for losing one of his books for that calendar year.”
Murometz
“ An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on. The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...”
rickster
“ What happens when, while in the middle of an important fight/Event, the mage that enchanted all your gear suddenly dies? Unless the enchantments outlive their source, you might not either.”
Corinth
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