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Oakwood's Profile

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- Adept Tinkerer of Page Scratching

For Next Level: 30xp of 540xp complete.
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“ 1)Comfy Boots> does not leak and keeps feet at a balmy 72 degrees, does not function if you put anything other than feet in it. 2)Cloak of Stability> wind hitting you is considered 35 MPH less. 3) Belt Pouch of Hiding> any single item of up to 50LBs my be held weightless in it. object can be on width but must be a single piece”
Aramax
“ A wizard has cast a slow action freezing spell upon a PC. The air gets colder around the PC by one degree a day. If the spell is not broken within a few weeks the PC will freeze and die.”
Cheka Man
“ THE GNOMES OF UDNALOR: Part II Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader. There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.”
ephemeralstability
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