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MarcelGarcia's Profile

Our Author's latest news and articles.

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MarcelGarcia - Social Profile

- Master of the Plain Thought

For Next Level: 296xp of 970xp complete.
296xp

Hall of Honour

0 HoH

Golden

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Quests

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- RANDOM
Dungeons | 178xp

The Well Lock

A well to be filled,
from four statues spilled.
When leveled, tis shown,
the dark path unknown.

- RANDOM
Dungeons | 98xp

The Blind Well

'One looks down on the Abyss, the others delve deep where no Light is. Matching the forms and symbols of yore, the truth shall rise and lead you out of the doors'

- Cyclopean Inscriptions on the Well

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Guilds
“ If you want to add a 'supernatural' touch to your campaign, define the rules of magic and the universe. Make your players comfortable with those rules. Then your new supernatural creatures must then break those rules.”
MoonHunter
“ A massive iron key - 2' length, 20 lbs forged with demonic faces from the bones and horns of demon-lords. When used with a massive portal - carefully built according to documents found in powerful books of evil knowledge, it will open into the realm of demons and allow them to flood into the world. The applications of this item for villains are obvious. Mortals touching this item are subject to [Effects_of_Touching_Powerful_Evil_Artifacts]”
valadaar
“ I was in a game with a GM that had a Masters in History, who made is a point to mention that the local peasants didn't have wheelbarrows. The rest of the players just shrugged that off but I knew that the GM was trying to tell us the peasants were on the knife edge of starvation. All that from wheelbarrows? Yes, because before the invention of the wheelbarrow it took two men to carry that load. In it's time the wheelbarrow was the most explosive production multiplier that the peasantry could get their hands on. This is worth two tips: One about the power of the Wheelbarrow and the other is the moral of the story...that people need to know the point you are trying to make.”
MoonHunter
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