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Lord Kimahri's Profile

Our Author's latest news and articles.

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Lord Kimahri - Social Profile

- Master of the Plain Thought

For Next Level: 360xp of 970xp complete.
360xp

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- RANDOM
Lifeforms | 45xp

Lady Shayla

The life and time of lady Shayla was not all to long. She was the second founder of the Holy ground, after a thousand years, when the disserperance of the lengendry Moon rider tribe. She was also the founder of the great and powerful staff of destiny. Lady shayla preformed a dance of passing in the Holy Ground, that sent on the spirits and dead creatures of the many years that had pasted. But to the time of today Utopia lies in ruins of darkness as it transformes into the abyss....

- RANDOM
Lifeforms | 65xp

The Songtress of Death

Moon Hunters or Moon Riders is what they were called. These wonderous and magicial dancers roamed the lands for many, many years preforming dances for kings and roality alike. But not all were dancers, one girl had a simple but different talent. She was the songtress of the group. Her amazing voice filled the hearts of all people. But at her last preformance.....

- RANDOM
Organizations | 45xp

Darkness Glemers

The Darkness Glemers are a group of people who condem others to the Darkness. They are followers of Lord Sen. These people are not human in many cases. Humans call them Freaks of Nature others would prefer them to dis belivers of god but what they are really about is the Abyss. Bringing creatures, demons and death angels into the land of the living. They do have magical powers within the gems and weapons they carry. But in the spirit world their magical ablities are as powerful as Lady Shayla. From obtaining the powers of Lord Sen and the book of the dark magic, all things would be able to come to an end. But since when the day Lady Shayla sacrificed her life, they were exiled away into a place called The Touchstones of Death.......

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Guilds
“ The seafaring people of the Southern Islands value their ships greatly, as do other maritime nations. However, they take the beliefs about ships a bit further. A ship's name is very important, once it is named it shouldn't be renamed anymore, ever; most renamed ships seem to fail sooner or later. Ships do not tolerate parts from other ships, a single board from a wrong source can cost sailors their lives, so it is said. Most ships are identified as female, very few as male, though there is no tale of how their personality is identified; it has nothing to do with the name, for example. The Clarissa (a well-known male ship) is said to like good wine. So whenever sailors or passangers drink, they have to spill a glass for the ship, too. But that is only the most known example.”
manfred
“ What if when a character died and the price to bring him back into the world was to allow an evil or good version to be placed in the world with the sole purpose of killing the character that just got its life back? The copycat character would die apon completeing his mission.....or would he?”
Akuma
“ On a location with numerous webs, and at least one big spider, there is a something inside a cocoon. It is humanoid in shape, still moving. If the heroes free it (not before they kill or drive away the spiders), they meet a ... zombie! The poor zombie wandered the dungeon alone, and tried to kill a big living creature (= a spider). The spider used the usual treatment, even if this victim did not look tasty. The zombie can be easily killed as any other zombie. It got but several doses of spider-poison, so can be something worth if it is extracted. You can mention to a druid or ranger the fact the spider had no poison anymore.”
manfred
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