“ What if when a character died and the price to bring him back into the world was to allow an evil or good version to be placed in the world with the sole purpose of killing the character that just got its life back? The copycat character would die apon completeing his mission.....or would he?”
“ Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.
Your mileage may vary”
“ A basin type hole in the middle of the plains. Once every so many years the rains come very hard and flood this place. Maybe that is where the tribes congregate for their tribal meetings.”