“ FIREBALL
L3 Wiz
As I walk through devastated landscape only one thought burns in my head. Revenge.I was a normal adventuring wizard, dungeon delving and putting out innocents fires. Ha, fire.After years of trying to find out what happened, the truth is unfolding for me, a second word has entered my vocabulary. Castinlig. a name put to the scorched earth. The one who did this.
He was too powerful and too greedy.He summoned the king of the djinn and a supposedly perfect wish w incredible power behind it. Fire ball now has a 100 mile radius and is locked at 7d6. I didn't know this when I cast it for the first time in days. My party was wiped out and I would have been too except my ring of total fire resistance saved me. But not my friends.
I scavenge for food and a potions, really all I can and have to do.I will find him.
( a solo game for a l7 wiz)”
“ Pcs learn of high power magics that allow them to banish weapons and suits of armor to some 'elsewhere' place until such time as they need it. reduces encumberances, gets fewer questions, and when the PCs get jumped by thieves in the ally, they can summon their suits of full plate armor with weapons drawn.
Lesser powers would allow them to summon their weapons from another physical place, drawing them to their hands like Luke skywalker summoning his lightsaber on Hoth.”
“ Darklings are a kind of Halflings living in the sewer of medium to large cities.
Even though they smell badly and are quite dirty, Darklings are friendly and clever.
They try to limit the knowledge about their existence to only a small number of trustworthy persons, including player characters.
Darklings trade in information. Money, weapons and magical items have no value for them. This is why they hide beneath the sewer grates, listening to all that is said in the city above.”