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Kal_23's Profile

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- Adept Tinkerer of Page Scratching

For Next Level: 165xp of 540xp complete.
165xp

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Locations | 125xp

Office of the High Councillor Corvin

You walk into the room and it is like stepping into the grand library. Wall to wall and floor to ceiling is taken up by leather bound loaded bookshelves. All of the tomes are in varying states of decay and none of which are new.

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“ Hungry Tumbleweeds It is almost impossible to believe. Simply mind bending. These carnivores are actually the strangest undead you can meet! With ac as plate and 2HD, these animated plants are found in desert and grass lands. They are effected by anything that harms undead, hiding among ordinary tumbleweeds. Whats next Killer Tomatoes!?!? Ever wonder where minor evil souls go that are unclaimed. Wonder no more. Minor evil souls wander unclaimed throughout the worlds.ordinary tumbleweeds attract them for unknown reasons. These souls also tend to group and somehow find the weeds. When the weeds are disposed of there is a 50% chance that the souls will survive and go into another weed.”
Aramax
“ Go Beyonde Wiz 1 For one full round, a gate to another dimension is opened. That Dimension is called Beyonde. It is a place of eldritch horrors but if you are careful, movement there for every 10 feet there you cover 1 mile here. It is very dangerous and creatures will attack). near instantaneously upon your arrival. in practice, you can roughly cover about 300 miles(after this point you will be subjected to overwhelming attack.Brave(Foolish?) peeps attempt to send armies through, that is very iffy. you can only get to approx. D^ miles of where you want to come out(requiring another casting of the spell. Basically you have teleportation available to L 1 Wizard's , this would shake kingdoms to the core, if an enemy army could appear at any moment,D6 miles from a target. Warfare becomes very fluid and much smaller forces are scattered about the countryside.”
Aramax
“ One day a a wind begins to blow out of the West. The next day it gets stronger. And stronger still the next few days. Eventually (and fortunately), the speed of the wind tops out at a steady fifty miles an hour, but continues to blow. Soon an entire kingdom is wondering why it's not abating. The weather mages deem it unnatural but can't seem to banish or control it. The priests of various faiths claim it's divine. The End-Of-Days crowd is having a field day with their predictions of doom. No one knows why the gale persists. When inquiring with neighboring kingdoms, it seems they too suffer from a persistent western mistral. Eventually the populace begins to adapt to living with a twenty four hour a day wind. Always from the West, and perpetual. What could be causing this? A raging Elemental king? a curse from the gods? an unearthed artifact? Or has Nature itself gone haywire?”
Murometz
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