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Grimalkin's Profile

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- Master of the Plain Thought

For Next Level: 85xp of 970xp complete.
85xp

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Lifeforms | 80xp

Kubla Khan's Herb

A magical herb that keeps things cool...for a long time.

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“ It is possible to buy magical abilities. The process is very dangerous though, involving chemicals, rituals and surgery possibly leaving the aspiring mage insane, retarded or scarred for life.”
Michael Jotne Slayer
“ Expansion from the Horse Brass item: Specific Armor charms. Cooling Touch Charm: protects horse against extreme heat, and fire, magical and mundane Jove's Favor: tin charm shaped by a lightning bolt that protects a horse primarily from natural lightning, but also potentially from lightning based attacks. In real life, lightning kills quite a few horses and cattle a year. Hermes' Blessing: gold charm that grants the horse magic resistance, and perhaps immunity to cantrip level magics. Vulcan's Steed: This large iron charm in epic fashion renders the steed invulnerable to iron weapons. Such things clatter off of the animal's hide like twigs.”
Scrasamax
“ 'Look, lad! You see the streak of glowing green off the larboard bow? Them's the bright waters!' While the lad peered intently at the eerie glow, the old salt continued. 'Entire ships have been lost to the Bright, lad, for once you let it surround you, you'll never touch land again!'”
Wulfhere
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