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CalOfTyr's Profile

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- Adept Tinkerer of Page Scratching

For Next Level: 5xp of 540xp complete.
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Guilds
“ The dwarven gods true names can only be known by dwarves. They are referred to by nicknames in the presence of non-dwarves. I.E. Gudurran( Allfather) Baenna ( Hearthmother) Dudrak ( Ore), etc. No torture or magic or direct intent can reveal their true names to non-dwrves.”
oakleafbard
“ The Yugzhee, or 'hedgehog-people', guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, 'wall', upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice. The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall 'with them' via magic. Lower level characters will have to get creative.”
Murometz
“ The creatures in this dungeon will not become hostile so long as you do not cause any trouble inside. If you provoke them though, you aggro the whole dungeon. If the players are smart, they can complete the dungeon crawl without having to fight anything.”
WAR10CK
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