4 Votes


Hits: 5451
Comments: 3
Ideas: 0
Rating: 2.875
Condition: Normal
ID: 146


April 1, 2006, 8:50 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status


The Unicorn Bell


The unicorns are missing from the land of ‘Magical Airs’. Are they lost? Strayed, or stolen?

The Unicorn Bell


Of all the magical creatures that inhabit MagicalAirs there is one group missing, the lovely unicorns that used to appear in the garden and drink from the fountain on the village green.

As the legend would have it, the unicorns are linked to a silver bell that silently tolls them home to their hidden grove deep in the forest through a magical resonance with their horns.  It is there, they raise their foals and restore themselves, so that they can continue their traditional work of guarding the health of the land.
To see a unicorn is to be ever blessed with wonder but none have been seen in a very long time..

The borders of MagicalAirs are very fluid and touch upon realms fantastic and mundane..are the unicorns lost, strayed or stolen from the land..???

A small party of adventurers might wish to gather and go west of the village to a small shrine at the entrance to the Unicorn Wood, the altar within the shrine has a mysterious sigil engraved upon it and there if fortune favors the quest, they will be given some message from the spirit of the shrine that will lead them onward to the solving of the mystery.

The party is assembled, they go through the Unicorn Wood, seeing that the absence of the unicorns has has a bad effect on the plant and animal life. Diseased and malformed plants and animals attack them. Finally they arrive at the Shrine. The Spirit of the Shrine tells them, the bell had been stolen by a powerful wizard, who used it to call the unicorns to his hidden realm,where he imprisoned them so that he could pervert their magical essence and forward his nefarious and evil plans. THe Spirit vanishes after telling the tale, but leaves an amulet for the party to direct them by it’s glowing, stronger, when they were headed in the right direction toward the hidden wizard’s realm.

The wizard is alerted to their quest and sends out various lesser henchmen, demons,imps and obstacles to hinder them if not kill them outright as they follow the glow of the amulet ever westward through increasingly hostile lands to the edge of a sea. Offshore in the dank mist they see a small island with a broken topped tower. THe amulet is blindingly bright. No boat is available so they must rig something to get them to the island.

Once there, the tower at first seems to be abandoned but a chance step sends them plummeting to an underground labyrinth. Perils at every turn test them but finally they come to a huge cavern,they find the unicorns confined by magical chains and speak to the herd stallion who tells them they must defeat the wizard to release them. Then the bell can be returned to the Unicorn Wood and they will be restored and able to heal the land.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 3 )
Commenters gain extra XP from Author votes.

March 4, 2004, 9:09
Not enough details. It's more of an idea than a plot. Where do we go after that? What really happened to the Unicorns? Et cetera, et cetera.

March 4, 2004, 11:52
Thank you for the commentary..added some additional ideas. Kind of a simple thing but I know, but there is plenty of room for embellishment.
Voted valadaar
April 30, 2013, 22:43
Only voted

Random Idea Seed View All Idea Seeds

       By: ilya

While traversing the tractless deserts of Shezmu, the pc's come across a travelling caravan led by Vual, the Demon-Camel, the Lord of Lust, the Thrice-Humped...Vual is cursed to only be able to assume one form outside the Abyss, that of a rather large, golden-skinned three-humped camel,with a frog-like, black, barbed tongue......

Vual is the demonic manifestation of Lust...his followers, a cult of truly disturbed individuals, engage in bizarre orgies, travelling the desert towns, "entertaining" the desert folk with their perverse antics...

Vual's Rapture is what the cultists call their monthly festival, where they perform perverse rites to honor Vual...ofcourse folk come from great distances to witness the festivals, despite themselves, and the Cult of Vual welcomes all...

Surprisingly for such a hideous creature, Vual has the power to beguile and charm with his magical voice. His voice will always sound to pcs as the voice of the person they most desire...his followers also gain this ability slowly over time...

When the pc's meet with Vual, he tries to seduce them into joining his cult. If for whatever reason the pc's resist..well then... Vual would probably kill them for sport, as a lesson for those who "resist Vual's love"....

Encounter  ( Other ) | January 27, 2005 | View | UpVote 1xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.