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Hits: 1129
Comments: 3
Ideas: 0
Rating: 4
Condition: Normal
ID: 5531

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Updated:
February 15, 2009, 4:46 pm

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The Hand of Ma-O

By:

The Admiral was not expecting it when one of the officers that he was expecting to see thrust his hand against his forehead. At once he fell, knocked out, upon his desk. The hand thst touched him was not a human hand but a Hand of Ma-O, and the officers were disguised Children of Ma-O, who dressed him in a captain’s uniform and walked him out between them, telling the sailors at the gate that he was drunk and that they would prefer it that the secret was kept from his fellow officers.

Full Item Description

It is a false hand with a long handle for the real hand to be held whilst inside a sleeve. The winter version is covered with a leather glove, whilst the summer version looks very real. Both versions have a small brass symbol on the palm.

History

The despised cult known as The Children of Ma-O occasionally found it worth its while to kidnap people they disliked rather then to kill them. Sometimes this was to get a big fat ransom payment, not something that one could generally get from a dead body. Sometimes it was to get top-secret information from somebody that could help the cult, such as where witnesses against it were being hidden before trial.

And occasionally kidnapping someone turned out causing even more chaos then just killing them would have done. Some of their targets were well guarded, so smuggling even a cosh or a knife in, let alone ropes and something to act as a gag, was impossible. Which was when one of the cults inventors made the prototype Ma-Os Hand.

To the naked eye, unless looked at closely it looked like a normal hand, wearing a brown leather glove against the cold. But on the palm was a small brass symbol connected to a tiny piece of tassite that acted as a mini thaumatech battery, and the symbol, when pushed against somebodys head, would cast a spell that would knock them out for about twenty minutes and leave them disorientated for periods of between an hour to twenty-four hours, dpending on the person’s build, size , state of health, age, and gender.. Then they could be smuggled out, either by disguising them, wrapping them in a carpet or some trick of that sort, or pretending that they are drunk or ill and walking them out.

The downside is that they cannot be interrogated until their mind has recovered-torture wont work, magic will just shred their mind beyond repair and asking them nicely does not work as they cant speak. Therefore there is a window of time where it might be possible to rescue the victim.

Magic/Cursed Properties

If the symbol touches the head it causes the trouble noted above. If it touches an unprotected arm or leg, it numbs it for up to an hour. Even an armored arm or leg can be given a nasty shock for a few seconds, enough maybe to make a weapon fall from the hand or a person fall on one knee for a few seconds. Those carrying this are careful not to injure themselves with it by mistake.

It has ten charges before it needs to be recharged by someone with knowledge of the magical arts.

Plot Hooks

Somebody who knows how to set off a Conversion Warhead has been kidnapped with the help of this device and the PCs have X number of hours before the secret of how to set it off is learned by the Children of Ma-O and the Warhead is set off inside a big city.



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Comments ( 3 )
Commenters gain extra XP from Author votes.

Voted Maggot
December 30, 2008, 6:55
0xp
If its powered by a battery, how long can it operate before it needs to be recharged?

Apart from that question, this seems to be a neat enough sub. Its logical and useful, ready to be used by anyone planning to abduct someone. Would the cult sell one of these devices to criminal elements?
Cheka Man
December 30, 2008, 10:38
0xp
Most likely, yes, as long as they were sure that the device would not be used against them.
Voted Scrasamax
December 31, 2008, 8:36
5xp
This is a pretty good item, I like the functionality of it. I think the drawback of leaving the victim insensate and unable to be interrogated until it wears off is a super touch. There is a Tassite Stub, so you can link that if you want. The plot hook is a bit out there, and kinda distracting from the sub. I would suggest a couple of more basic kidnapping, spy, and espianoge like hooks.


Random Idea Seed View All Idea Seeds

Which way is he going?

       By: Murometz

Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.

He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.

His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.

His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.

Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.

Encounter  ( Forest/ Jungle ) | January 15, 2014 | View | UpVote 7xp


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