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May 2, 2008, 5:45 pm

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The Crimson Cape Corporation

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Have a pesky Supervillain? Have no fear - The Crimson Cape Corporation will provide you with what you need to put him behind bars.

Superheroing is a rough endeavor. It requires hundreds of hours of training, specialized equipment and the right outlook. You need the skills to exploit the weaknesses of super villains, and the powers to bring your plans to do so to fruition. At the end of the day, you also need enough liability and medical coverage to rebuild the buildings you knocked down to smash the villains head in and pick the bullets out of your chest. Are you going to trust a random vigilante to have all of these? Of course not.

Not when there’s a better alternative. For a very reasonable fee, the Crimson Cape Corporation will provide your city with a superhero, perfectly suited to dealing with the localized human disasters that are metas turned to the dark side.

The Crimson Cape Corporation, as its advertisement states, exists primarily to provide solutions to marauding super villains. Unlike its adcopy, it is a very, very expensive solution, but often, a very, very competent one. On first contact with a government seeking a solution, the Crimson Cape will request extensive information, and will not commit to a solution until such time as its agents are able to analyze at least one event involving the super villain in question. After this analysis is done, a quote will be submitted to the government, usually for a very large number, though, perversely, the Corporation often offers a small discount for the long term disposal of a villain.

Heros, meanwhile, are recruited in one of two ways: First, an extensive HR department, mostly baseline humans, examines and makes offers to manifested metas as they graduate from High School. Those that accept are then entered into the Crimson Cape Training program.

Alternatively, many other Heros provided by the Crimson Cape are previously captured villains, having been extensively, and involuntarily, "rehabilitated" by the Crimson Cape’s Behavioral Modification Department, a group of highly advanced psykers, who perform the most complete mindwipe possible on the villain, then re-write him from the ground up.

Either way, the recruit is then funneled to training. Using the



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Random Idea Seed View All Idea Seeds

       By: Yokima.van.zephrill

Meta energy...lent by lunos of the seven skys, father of the dragongods, has the power to alter events, rippling through time and space, no other form of energy is stronger, with the ability to even destory planets.It rips apart sheilds by going back in time before they were brought up. No weapon can withstand the force of such It is a power usable only by families bloodline, and those we have chosen to gift with miniscule amounts of its power. It not being of this plane, isn't even subjective to the so called "gods" here. Different worlds, different levels of power.
It is a power of change and manipulation, essentially leaving us to create with it what we will, if our mind is strong enough to do so.
Large amounts of this inserted into any one being/energy will cause them to implode, ripping themselves apart and sucked into another dimension entirely.
The limitations of meta are only set by ones mind, an open mind has no limits to the powers of meta.

Ideas  ( Items ) | February 20, 2010 | View | UpVote 2xp


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