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2.14
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Comments: 3
Ideas: 0
Rating: 2.1429
Condition: Deleted
ID: 17

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December 29, 2005, 2:21 pm

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The Collector - No need to be nice

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To go and collect the unpaid loans/bets for “Kendrek the shark.” Being nice is not in the job description. The character(s) need to make an example of the person/people but not get themselves/themselves implicated as the brute(s) that they are. Since dead people don’t pay on their debts it is important that the character(s) do not kill the debtor(s), although killing family members is not unheard of. The big trick here is not to get caught.

To go and collect the unpaid loans/bets for “Kendrek the shark.” Being nice is not in the job description. The character(s) need to make an example of the person/people but not get themselves/themselves implicated as the brute(s) that they are. Since dead people don’t pay on their debts it is important that the character(s) do not kill the debtor(s), although killing family members is not unheard of. The big trick here is not to get caught.



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Comments ( 3 )
Commenters gain extra XP from Author votes.

Voted MoonHunter
November 5, 2005, 15:19
0xp
It has been here long enough somebody should of commented on it.
Voted Spark
February 21, 2006, 17:21
0xp
I got it. It's nothing too origonal, simply a standard mafia-style go-and-break-his-****ing-legs mission. Could be a quick diversion for a group of players, or a tough trying to break his way into and up the ranks of a crime organization, but a few twists or some interesting details are much wanted and needed here.
Voted valadaar
September 7, 2006, 12:32
0xp
Definately needs work. My stuff is generally terse compared to others here, and I think this is far too short.


Random Idea Seed View All Idea Seeds

You Can't Go Home Again -- Thomas Hardy

       By: rickster

An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.

The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...

Ideas  ( Plots ) | June 18, 2014 | View | UpVote 3xp


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