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Condition: In Work (public)
ID: 5726

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March 29, 2009, 9:24 pm

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Spy's Shotgun

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The Spy’s Shotgun might look like a normal hunter’s shotgun, but is far from it, as it has several special bullets that a normal shotgun would not have.

Full Item Description

(The strictly realestic part)

On the surface, the Spy’s Shotgun looks like a Holland and Holland shotgun, with an elegant walnut handle. If in a country where it is legal to possess shotguns, it comes with the necessary firearms certificate and any other needed papers in the alias of the spy or assassin that is using it. Of course, if the spy is in a country where firearms are banned then the papers wont help, but they will do in a more firearm friendly country.

The shotgun has several secret modifications. First it has a specially made double silencer for both barrels. The barrels also have a hidden joint so they can be shortened, converting it to a sawn off and lengthened again.

As well as many normal shotgun cartridges, it also has some special bullets in the bullet belt that comes in it. There are two dum-dum bullets, two poisoned bullets where even a flesh wound can kill within half an hour, and one radio-tracking bullet that can for example track a car if fired into it.

There were plans for bullets tipped with nanobots, which were abandoned as far too expensive, and one rather unpleasant fellow suggested pork-tipped bullets and got a severe verbal warning for race hatred.

*****
(The Fantasy part)

If you are running a strictly *realestic* game read no further, but if you want you can add silver bullets (for secretly fighting the undead) and small bottles of nanobots as described below, to put into people’s drinks. Each type of nanobot it should be noted, is more *fantastic* then the next, so you might use only one type or all of them depending on your type of game.

One of the bottles of nanobots is of the killing kind-they locate the major organs and start to destroy them, so that within several hours the targeted person is dying slowly and painfully.

The second is composed of healing nanobots that can heal wounds but should be poured on them rather then swallowed, as otherwise they makes the throat swell shut.

The third changes Y chromosomes to X chromosomes, and can be used for disguise either for the agent or someone that is being kidnapped, and lasts for several hours.

The fourth makes a person obedient but does not last for long, perhaps a couple of hours at most.



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Comments ( 2 )
Commenters gain extra XP from Author votes.

Voted Pieh
March 29, 2009, 18:59
0xp
This feels very munchkin to me. A silenced sawed-off shotgun that can fire poison that kills with a scratch. It also is in need of a spell check: Realestic isn't a word, I checked. I think you mean realistic. And a silenced sawed-off shotgun that can fire poison that kills with a scratch isn't very realistic anyway. And I'm afraid the pork-tipped bullets comment is lost on me. The fantasy part is fine. It's fantasy, it can do weird things, but it seems a little much for shotgun fired nanobots. This might make more sense as some sort of sniper rifle.

Sorry, but I don't think this very good.
Cheka Man
March 29, 2009, 21:23
0xp
I'll put in in work, but I won't get rid of it totally.


Random Idea Seed View All Idea Seeds

Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp


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