Articles
At Table
Game Mastering
 
Public Draft
0
0 Votes

5xp


Hits: 2228
Comments: 1
Ideas: 0
Rating: 0
Condition: In Work (public)
ID: 1175

Submitted:

Updated:
October 27, 2005, 5:23 pm

Vote Hall of Honour
Author Status

Options


Simplification: Performing Minor NPCs

By:

This short article describes one of my methods forportraying minor NPCs. This article is a scroll, which means you all can explain YOUR methods too. Let us share our knowledge!

During my years as a game master I have used different techniques when performing different characters. I\‘ll describe one of my techniques here and perhaps you will describe one of yours?

minor npcs: (The duke\‘s chef, the village smith, etc…)

Clothing: I use the same tones of colour on the character\‘s clothes -I began doing so after I discovered many players have a hard time remembering a person, especially if the npc is too complicated.
In addition I try to convey a certain feeling; \“poor\”, \“obnoxious, \“foppish\”, \“flirty\”, etc. through the clothing (and of course through their personality).

Face and body: I use the same technique here. i.e. Beggars got long, crooked noses and rotten teeth, while wealthy merchants are fat, with make-up and oiled hair. For minor characters, stereotypes are good.

Personality: It is important to have just one, or at least very few, flavours to the personality. If minor characters are portrayed in a complex way, most players won\‘t remember. The personality should be exaggerated slightly to make an impression with the players.

Area of effect: This is the influence the personality has. A sadistic innkeepers area of effect would be the barmaids and the unpaying customers. Most minor npcs won\‘t have a large area of effect. A beat up barmaid, crying in the gutters will be a good hint at the innkeepers true self.

Voice acting: As I am a 6\‘8 tall man with some 260 lbs of weight, I have a deep voice. I realize that frail, elderly ladies are beyond me, but still I try to voice act as much as possible. Voice acting is a great way to further emphasize the personality of the npc!



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 1 )
Commenters gain extra XP from Author votes.

Michael Jotne Slayer
August 14, 2008, 4:44
0xp
Do finish this someday.

Freetext

  • Associated ideas.
  • NPC


Random Idea Seed View All Idea Seeds

Nomadic Library

       By: Murometz

Saril had a dream. To open a library in the windswept wastes of Naarish, so that the people of the many villages and towns spread over the hundreds of leagues of desert could discover the joys of his books. For a whole year he kept his library open, but alas, almost no one came.

That is when Saril came up with his new idea. If people didn't travel to read his books, he would travel to them! Saril closed his library, hired a team of twelve camels, loaded up the beasts with all of his books and proceeded to invent the first nomadic library.

Now children and adults alike, looked forward to hearing the bells of Saril's camels as he entered their villages, as he tirelessly traversed the deserts in a long circuitous route, visiting every village and town he came across, in turn. It came to pas that Saril's traveling library came to some fame, and that is how the folk of Naarish became literate.

A word of warning though. Naarish has only six thousand volumes. He deals with those that lose or steal his tomes quite "harshly", by bypassing the town or village which was responsible for losing one of his books for that calendar year.

Encounter  ( Desert ) | January 12, 2016 | View | UpVote 3xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0275