-or- Register at the Citadel
It is pitch black. You are likely to be eaten by a grue.
~Zork


The grue is a sinister, lurking presence in the dark places of the earth. Its favorite diet is adventurers, but its insatiable appetite is tempered by its fear of light. No grue has ever been seen by the light of day, and few have survived its fearsome jaws to tell the tale.

Much like your attempt to find the current link.

A PHP Error was encountered

Severity: Notice

Message: Trying to get property of non-object

Filename: viewing/vview.php

Line Number: 60

A PHP Error was encountered

Severity: Notice

Message: Trying to get property of non-object

Filename: viewing/vview.php

Line Number: 90

A PHP Error was encountered

Severity: Notice

Message: Undefined variable: show_region

Filename: viewing/vview.php

Line Number: 99

A PHP Error was encountered

Severity: Notice

Message: Trying to get property of non-object

Filename: viewing/vview.php

Line Number: 130

A PHP Error was encountered

Severity: Notice

Message: Undefined variable: show_linkback

Filename: viewing/vview.php

Line Number: 134

A PHP Error was encountered

Severity: Notice

Message: Undefined variable: show_freetext

Filename: viewing/vview.php

Line Number: 135

A PHP Error was encountered

Severity: Notice

Message: Undefined variable: show_regions

Filename: viewing/vview.php

Line Number: 136

A PHP Error was encountered

Severity: Notice

Message: Undefined variable: wiki_authors

Filename: viewing/vview.php

Line Number: 137

A PHP Error was encountered

Severity: Notice

Message: Undefined variable: show_fav_lists

Filename: viewing/vview.php

Line Number: 152

A PHP Error was encountered

Severity: Notice

Message: Undefined variable: show_fav_auth_lists

Filename: viewing/vview.php

Line Number: 153



Random Idea Seed View All Idea Seeds

A desolate region is almost entirely without normal vegetation. Local plants are able to unroot themselves and crawl along the ground in search of water and fertile soil. The inhabitants fence their crops in to keep them from wandering off and put heavy stone thresholds in the doorways of their huts to keep wayward plants out. The plants sense by chemical cues, lacking sight or hearing, and tend to avoid herbivores or anything that smells of "dead plants". Characters with horses are likely to be unwelcome among the locals.
By: Wulfhere | UpVote

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment if you use an idea!
PayPal
Powered by Lockmor 4.0 with Codeigniter | Copyright © 2012 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0101