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Plots
Duty
Side-Quest
2.83
9 Votes

13xp


Hits: 4611
Comments: 5
Ideas: 0
Rating: 2.8333
Condition: Normal
ID: 51

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Updated:
June 9, 2007, 4:08 pm

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On the House

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After a successful adventure and money in the pocket they decide to splurge and live it up. They site down and order a nice meal and it far surpasses their expectations- until halfway through it the other guests start falling over choking and vomiting.

After a successful adventure and money in the pocket they decide to splurge and live it up. The Silver’s Nest comes highly recommended and it quite often frequented by the higher nobility of the city. They could have similarly been invited there by one of the nobility to discuss some employment opportunity. Either way they site down and order a nice meal and it far surpasses their expectations until halfway through their meal other guests start falling over choking and vomiting.

Priests are called but for many it is already too late.

Assassination attempt. Can anybody be that sloppy or heartless? Perhaps it is somebody trying to get a guilds attention? An ignorant kitchen hand bribed by a ruthless noble looking to get rid of some rivals. Were the players themselves the targets? There a conflict brewing between nations? Preemptive strike by the other nations? Poisoning may have happened all over the city.

Accident? Ignorant kitchen hand picking the incorrect herbs. New fish that was added to the dish that was prepared correctly during the test phase and when tried on customers it wasn’t prepared correctly.



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Comments ( 5 )
Commenters gain extra XP from Author votes.

Barbarian Horde
February 23, 2005, 15:31
0xp
Very new,but it needs some closure, at least I think so, but I do see how it would be good to leave itas is if you like that kindof thing. Good job 3/5.

Dragoon God
Cheka Man
February 23, 2005, 16:32
0xp
4/5 because it would be a good RPG to play and could be any of the things that you describe.

Thomas.
Dragon Lord
February 24, 2005, 7:53
0xp
A good idea but needs fleshing out.

Obviously the PCs are supposed to sort the mess out, and they have a good motive for doing so they may also have just been poisoned (probably).

3/5 for potential could be much higher if fully developed.
Mourngrymn
February 14, 2006, 15:45
0xp
I am not going to vote on this just yet in the hopes that it will be visited again and be expanded. This has touched a similar instance in my game and I want as the Horde said, closure. I want to see a few possible outcomes and ways to transform this from wrong place at the wrong time, to a successful adventure. And right now with barely three paragraphs that isnt possible.
Voted valadaar
May 4, 2011, 10:30
0xp

This strikes me as a good prologue, but some help on what to do next might be in the offing.  A lot is left as an exercise for the student :)

 

 

 

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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