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Comments: 4
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Rating: 3.6875
Condition: Normal
ID: 958


October 28, 2005, 12:21 pm

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Lady Joya


She might not seem to be much of a threat.  Not at first.  Just pray you never meet her when she’s hungry.

Special Equipment:

She doesn’t carry much on her person, but there are many useful things hidden in the Graveyard.


She is a slight woman, with long dark hair that she leaves loose.  She is very pale, and reasonably attractive.  Her eyes reflect the moonlight in a fashion similar to that of animals.  She generally wears loose, dark clothes.


Joya was a young woman from a village on the edge of the Western Woods.  The woods had not yet gained the reputation that they would grow to develop.  Only certain parts were shunned.  Places like the old graveyard a little distance into the forest, and the ruined cathedral further in.  Joya was a practical woman, however, and did not believe the stories of fantastic creatures living in the woods.  She like walking there alone, and there were sometimes useful things to be found in the shunned places.
It was by the abandoned cathedral that she met him, as she walked one night alone.  She did not realize his true nature then, and was flattered by the attention he gave her.  Mistaking his intentions, she agreed to meet him again the next night.  That promised to be the last night of her mortal life.
After her change, Joya took up residence first in the abandoned cathedral with her master, then in a tomb in the graveyard.  She had not been there long when the Great Wizard War erupted between the Great Wizard Vazon and his underlings, and the True Fey and their agents.  Joya’s master was destroyed, and Joya inherited his place as the ruler of what was to become known as the Place of Bones.
That was a long time ago.  A very long time ago.  Decades, and then centuries passed.  Joya rules her realm unquestioned, and has spent centuries feeding on any and all tresspassers into her territory, mortal and fey alike.

Roleplaying Notes:

Joya is not an inherently evil creature, as some might think.  She’s amoral, because after the first couple hundred years, the distinction between good and evil just seems silly.

Joya tends to keep things that she might find useful, so there’s really no telling what intrepid and lucky souls might find in the crypts and tombs of the Ancient Graveyard.

Joya is not the only resident of the Place of Bones.  The region is positively infested with undead, walking skeletons, at least two wights, wraiths, ghosts, and all other manner of formerly living beasts.  And Joya can control them.  Also a danger is Roland Feyfriend, a psychotic that patrols the area by day.

Joya is very old, and very smart, and she does not take incursions into her territory lightly.  However, she is a reasonable creature, and if one could prove it was in her best interest to allow it, she would make a powerful ally.  They better talk fast, though.

Joya has all the vampiric powers due to one of her age, but she might have also gained more from feeding on fey beings.

Most lesser beings in the forest, certainly in the Place of Bones, fear Joya and/or take her orders.

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Comments ( 4 )
Commenters gain extra XP from Author votes.

Voted MoonHunter
November 17, 2005, 11:23
Not your everyday vampire. This one does not make me want to yawn.
Voted Scrasamax
June 12, 2006, 10:59
Not your typical brooding malevolent hateful because its cool type of ancient vampire. Nicely done.
Voted Cheka Man
June 12, 2006, 18:08
A vampire that is refreshingly different from the norm. 5/5
Voted valadaar
April 30, 2013, 21:02
A neat character, though portraying something that lives by eating sentient being as something other then evil does not sit well for me.

I could definitely see her used as something other then an opponent though.

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       By: MoonHunter

Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.

Ideas  ( Lifeforms ) | May 19, 2004 | View | UpVote 0xp

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