Locations
City
Any
 
Public Draft
0
0 Votes

3xp


Hits: 1285
Comments: 0
Ideas: 0
Rating: 0
Condition: In Work (public)
ID: 5299

Submitted:

Updated:
September 21, 2008, 8:54 pm

Vote Hall of Honour
Author Status

Options


Generated Settlement

By:

Output testing of my Random Community Generator.

High Copperpark
Size: Crossroads (Population 74)
Location: Southern Lowlands, Sanguine Savanna
Surrounding Region: Marshlands and swamps broken by patches of forest
Racial Demographics:  Human (53 %),  Dwarf (23 %), Centaurs (14 %) & Waternix (11 %)
Type of Government: Geniocracy
   Ruler: Countessa Inverterplen of Shales (female human, 6th level Merchant)
Fealty of Government: Independent Settlement
City Defenses: Raised Earthworks
Defense Force: Garrison; 7 Professional Soldiers, 4 Militia, 8 Men of Magic, & 10 Priests.
Attitude toward Outsiders: VERY Friendly
Social System: Racially Coexistent Social Caste System
Loyalty: Loyal
Alignment: Villainous, primarily Diabolic.
Level of Wealth: Low Income, self sufficent but low education, laborers/farmers and/or simple craftsmen
Literacy Rate: 10 %
Presence of Law: None
Presence of Crime: Government Corruption
Presence of Guilds: None
Presence of Magic: Business as usual
Presence of Psionics: Uncommon
Presence of Religion: Wild & Bizarre
Pantheons & Deities: Apepi, Yin-Sloth, Ultucan dragon Worship, Anhur, Ahsan-da, Sera

Buildings:

  1. Empty Building
  2. Manse of Seigneur Agada the Incoherant. Upper Class Residence.
  3. Empty Building.  Used by the Church of the Bizarre Walls.
  4. Industrial Warehouse. Warehouse containing crates of stakes, barrels of ale, empty barrels , empty barrels , and empty barrels ..
  5. Villa of Seigneur Ippamasyara Carbyr. Upper Class Residence.
  6. Dorm. Lower Class Residence.




Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 0 )
Commenters gain extra XP from Author votes.

There be no comments on 'dis here submission.

Link Backs



Random Idea Seed View All Idea Seeds

Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0196