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Cosmic Era Source Book

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The work in progress focal point for the Setting

Cosmic Era Source Book

The Cosmic Era is a dystopian high technology setting that mixes elements of science fiction, political fiction, military fantasy, Lovecraftian horror, and the general theme of just because we can do something doesn't mean that we should, and that in the end, under the gleaming lights, it is all futile.
Roleplaying the Cosmic EraAction Oriented Games: Shadowrunning and criminal/underground themes. Space Exploration and colonial/frontier based conflicts, freelancing jobs such as bounty hunting, corporate security. More light-hearted ventures could reach towards superhero territory
Military and paramilitary campaigns scaling from infantry to battlemech sized engagements. Unlike action oriented games, the military and paramilitary campaigns have a strong rooting in discipline. 

Technology Oriented: Campaigns in the CogNet, virtual realms and horizons, manifest destiny of technology, all that. Memory manipulation, hacking, cyberwarfare, Lawnmower Man, TRON, and Total Recall.

Horror: Revealing the ugliness and fleeing it, the monsters in the shadows, storm rifts, mutation, contamination and survival in the face of horrible odds. Body horror, identity issues, and societal abominations. No one should suffer from insanity, they should enjoy it.

Settings:

Arcologies, the urban Sprawl and favelas: Living life in the massive hives of humanity

Seacologies and Raft Cities: Life in and under the sea

Geocities and Geofronts: Out of sight, out of mind, the oubliettes of the Cosmic Era, where the toilets flush to.

Space Stations, Habitats, and Non-terrestrial colonies: The Wild Black Beyond, space and true cosmic horror

CogNet: The virtual realm, remnants of 3rdNet, dimensional anomalies in the system

History of the Cosmic Era


Petroleum Era: Why alternative energy failsResource Wars: The first AIs, the Rise of the Arcos and the Fall of the Federal Super-States
The End of the Tank, and the rise of the BattlemechPower Armor Supplants Traditional Infantry
The Second Dark Age and the Population Contraction
Collectivism, Pragmatism, and Mad Max
The Second RenaissanceArcanotechnology and HypertechnologyThe AISCs and Viral Intelligence
3rdNet and the FloodHabitats, Space Factories, and the Ship BuildersCogNet
Daily Life
Personal Lodging, Post-Materialism and Electronic PossessionsThe End of the American DreamFood: the Artificial LunchI dream of Peaches
Personal Transportation Planes, Trains, and the Post Automobile Era
Currency and Exchange
Advances in Medical ScienceOrgan Replacement, Genetic Tailoring, Cosmetic Genetics, Cybernetics
Homo Novus, Homo Augmens, Neo-Ethnicity, and Clones
Machine Life in the Cosmic Era
Androids, gynoids, and mechanoids
Seibertronians
VI, SI, LAI, AI, LAISC, AISC

Simulated Sensation System (S3)Simmusic, Simart, Simsports, Simjobs, Simsex, Simshopping, Simprison, Simschool
Everything is for SaleArtificial Memories, Recorded Dreams, Success and Death
Sex, Sex, SexSexBots, SexSims, Sexutainment, Sexucation, Sexvertizing, Sexdrugs, SexMemories, SexClubs, SexSwap
ParapsychicsThe River of Sorrow, Chi, and Internal PowerPhysical Adepts and Parapsychic Martial ArtistsMentalists and Psions
Technomancers

Politics and Business
Electricity, Telecommunications, and Finance, the Unholy Trinity

*** current point of revision 1.0 ***

Criminal Factions:
Gangs and Ganglands
Mercenaries and Bandits
Organized Crime Syndicates
Corporate Raiders
Cybercrime

Activism:
Neo-Ethnic Hate, and Neo-Ethnic Pride
Human-Robot relations
Clone Rights
Religious sects
Religious Political Parties
Ecological Groups

The Nations
Atlantic Federation
Eurasian Alliance
Pacific Rim Coalition
United States of South America (Amazon League)
South African United Republics
Kingdom of Scandanavia
The Middle Eastern Wastelands
Free India 

Fluffer Nutter Cookies

Actual dice and system mechanics, lists of skills, attributes and the engine behind it. Haven't thought on this, not planning on it either

Arcanotech, Parapsychics and the River of Sorrows
dice rules
Dimensional Engines
Dimensional Batteries
Dimensional Heat Sinks
Exotic Energy Weaponry
LCL
The seibertronian neo-cortex and machine intelligence
Stealth Technology
Parapsychics
Elementalism and telekinesis
Mind and emotion manipulation
Clairvoyance and astral seeking
Martial Parapsychics
Physical Adepts
Prop Adepts
Unique Parapsychics

Super Soldiers
Parapsychic Martial Artists

The River of Sorrows and Hyperdimensional Space and Hyperdimensional Objects
The Human Soul

The CogNet

How it looks and how it works
Accessing the 'Net
Skimming, Browsing, Immersion
Avatars
Datastreams and Zones
Safe, Gray, and Black Datastreams
Nodes

Accessing devices:
Rigging and surrogacy
Electronic Warfare

Hacking and programs
Cybercombat and the CCG
Ghosts in the Machine
Viral Intelligence

Technomancers

Running in the Cosmic Era

Health and Healing
Magic Medicine
Drugs and Brain Alteration
Physical drugs
Electronic drugs
Simsense addiction
Holodeck Syndrome

Lifestyles 
Luxury
High
Middle
Low
Squatter
institutionalized criminal and insane

Friends and Foes
Grunts and Minions
Untrained, Semi-trained, Trained, Elite
Loyalty

CorpSecurity, Gangs, Police, Paramilitary, Military, Mercenary, bounty hunters, street samurai

Contacts
The Fixer
Mr. Johnson
Information Gathering
Swag and Favors

Gear and Goods
Requisition, buy, sell and trade
Black Market

Cyberware, Bioware, Genetic Augmentation
CogNet Gadgets
Melee Weapons
Civilian Grade Weaponry
Military Grade Weaponry
Firearms
Magnetic Weaponry
Energy Weapons
High Energy Weapons
Heavy Weapons
Explosives
Chemical Weapons
Biological Weapons
Atomic and Nuclear Weapons
Cyberweapons

SmartGun System

Clothing and Armor

Modern Fashion
Encounter Suit
Stealth Suit
Standard Light Ablative/Ballistic Armor
Mercenary Custom Armor
Royal/Black Armor 
Shields

WristComp
ComLink (trektalker)
S3 Full Rig
S3 basic 
S3 Light (band)
Wachowski Probe
Artificial Brain
SkillSofts, Chip based skills, DLC abilities
Recorded Memories 
Holoprojector
Electric Paper

Electronic Warfare
Jammer
Counter-Jammer
Snooper
Spoofer
Stealth Kit
Cyber-eyes

Cyberwear
Artificial Brain, brain augmentation, sense augmentation
Body Armor
Cyborgs
Laced skeletons
Myomer muscle replacement
Traced nerves
Civilian prosthetics, military prosthetics, criminal prosthetics
Gun Arms and concealed weapons

BioWare and Genetic Mods
Cosmetic
Bone and muscle improvement
Endocrine enhancement
Pheromones
Body Transplant
Grown Organs

Vehicles, machines and Drones

Surrogates and personal drones
Motorcycles and hoverbikes
Police and para-military APCs and light craft
Hovercraft
VTOLs and Electrofan craft
Zeppelins
Power Armor Suits
Military Drones
Mecha
Personal Boats
Personal submersibles
Military Warships (guided missile and gauss battleships)
Capital submarines
Hypersonic Aerospace craft
LAI Pilots, the Dummy Plug and Astromech option
Eye-Borgs and small drones
Animal robot drones
Predator and Global Hawk, full size drones
Aquatic mecha and power armor
Marine drones
Space Mecha, power armor and drones
Dragoon gun drone system
Space Warships
Space Civilian ships (cruise liner, cargo hauler, mining)

Bestiary

Mundane
Robot pets, iKids
The Horse
Wild Dogs and Ferals

Genetic Augment
Smart Dogs
Rat Bombs
Robot warhounds
Smart Dolphins

Neo-Humans 
Giants
Coordinators
Instrumentality Project
Cro-Mags

Storm Tainted 
Storm tainted animals
Storm tainted humans

Ghosts, souls, and astral shadows
Dragons, Vampires and Immortals



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Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp


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