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August 20, 2013, 12:48 pm

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Cosmic Era Glossary


collection of terms used in the Cosmic Era not large enough to warrant their own submissions.


Artificial Intelligence Super Computer, a computer mainframe that is registered as being self aware and sentient. AISCs are classified legally the same as human beings with the same rights and privileges. AISCs tend to take names from human history and mythology that are associated with their raison d'etre. Thus there are AISCs self named after gods, mythical and historical people, and monsters.


A parapsychic martial art based around dealing lethal blows, loosely based around karate, it is a violent and restricted martial art practiced by a small number of practitioners. It is most common in Nippon and formerly in Korea.


A collection of arcologies or demi-arcologies that are connected via a mass transit system (typically magnetic rail) or a shared geofront foundation. Arcoplexes are rare, and only found in megacities like New Nuyork or Tokyo.


A European based terrorist organization with the goal of recreating a unified Europe. Armas favors heavy handed tactics and has declared war on the Atlantic Federation, Eurasian Alliance, and the megacorps. They have had little success as they have made far too many enemies.


A networked collection of space stations, habitats, and colonies. There are few astroplexes, but those that exist grew over time and are situated in gravitationally stable locations known as LaGrange points. Most astroplexes exist in high Earth or Lunar synchronous orbits. The Kashmir Orbital Annex is an example of a astroplex.


Available on Earth, the space stations, and colonies. Astropolitan typically is associated with a handful of megacorps, celebrities, super datafeeds, and the Atlantic Federation. Astropolitan > Cosmopolitan > Metropolitan.

Black Dragon Society

A major criminal syndicate in the Republic of California, the Black Dragon Society is grounded in Nipponism and a culture of crude and low violence and intimidation. The organization has large membership and is involved in human trafficking, narcotics, and other major criminal enterprises.


A parapsychic is a conduit to cosmic energies and a parapsychic who uses their powers to excess or in a flagrant manner can 'open the flood gate' and functionally lose control of their power. Burning refers to the condition, while to burn, or in burn refers to the active process. Over time, a burning will subside so long as the parapsychic limits their use of their power. Excessive burning can lead to a permanent burn (unable to turn off the power) or burn out, (complete loss of ability)

Double Maximum

Double Max is a term applied to prisons that have as part of their structure a natural barrier to prevent prisoner escape. The first 'double max' prisons were typically located on islands. In the Cosmic Era, a double max prison has tightly controlled means of entry and typically is associated with a maximum security prison located in a geofront (underground) seacology (underwater) or in an otherwise extremely hostile environment.


Technically only applies to prisons that keep inmates under cryogenic hibernation, but colloquially applied to any prison in space, or has very high security.


A normal arcology is a megastructure at least 1 km tall, a demi-arco is a stop gap arcology that is smaller than the 1km minimum, but larger than a traditional skyscraper. Demi-arcos tend to be much more focused on a single task or purpose and many are used as headquarters for megacorporations, research and development exclusive facilities, or are used to keep their tasks isolated from other arcologies. True arcologies are relatively uncommon. Most cities do not have one. Most cities with populations in excess of 100,000 will have a demi-arco. Demi-Arcos can be built into arcoplexes and will be connected by mass transit systems and often sit on a collective geofront foundation.

Dimensional Physics

The arcanotech study of alternate dimensions, a fundamental underpinning of dimensional science, and the mathematical groundwork for things like dimensional engines, plasma cannons, and other high energy weapons.

Dimensional Science

The study and application of arcanotech.

Shen Kuei

The Shen Kuei are an ancient warrior society that are involved in the arts of shadow war, fighting and assassination. They are ninjas who have long been versed in paranormal and parapsychic abilities and have adopted technology into their modern mode of dealing out death and carnage. They are mercenaries.

Single Maximum

Single Maximum is the term given to a prison that has state of the art security countermeasures, but is an easily accessed freestanding building, or located within a building.

Triple Maximum

Triple Maximum is a standard applied to a double max related facility (high security plus physical isolation) that maintains prisoner control through sedation, electronic submission or some other form of passive control. Triple max prisons are very rare as the amount of security involved and cost associated with such facilities are deemed excessive.

White Phoenix Society'

A network of parapsychic martial arts masters, occult sorcerers and arcanotechnologists who work inside of China and the ACPS to contain the horrors unleashed by the storm rifts and dimensional breaches. The society is a grassroots organization and has access to information relevant to parapsychics and arcanotech fundamentals that they unexplainably shouldn't have.


The Yinggui are a splinter sect of former Yakuza. The organization is heavily involved in fixing sports events and CogNet black data feeds.

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Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp

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