Ageina Island was a relatively little place that happened to be based near the borderline between the lands ruled by the De Madden Company and the Kraken States, and unfortunately it was blessed, or cursed, with a large amethyst stockpile. Which made it a target for both sides. It's ruler, King Henry, tried his best to make both sides like him, offering to trade with both sides, and even to pay tribute to both sides just to be left alone. He had two sweet little five-year-old children, Adam and Amy, and he very much wanted them to rule when he passed away. But he also knew the great danger both sides posed to him and his children, so he ordered his Court Mage to create something to keep them safe. The mage came up with two amulets that would boost the cuteness of whoever or whatever wore them.

As a result, his already cute little children became super-cute, and slightly spoilt, as their cuteness made it harder to discipline them. As he had feared, a few weeks later the Company sent it’s gunboats in by night and stormed his palace. 30 Guards put up some sort of a fight, the rest surrendered almost at once. He and his Queen were caught attempting to reach a small yacht in one of the island coves and were promptly cut down by Company Marines who had been ordered to give no quarter to any members of the royal family, so that they could not stir up trouble in the future. Their children were found trying to hide in one of the smaller rooms of the palace, but the hardened Marines, rather then murder such cute little children, brought them in front of their commander.

He found himself unable to kill them either…they were just so…cute. They reminded him of his own little son and daughter back in far-away Banhoesea. Rather then get into trouble with his own superior officers; he helped the little children escape. Fifteen years later he would regret it when they came to retake the island with a Kraken and a flotilla from the Kraken states, but that is another story altogether.

The amulet boosts whatever cuteness it’s wearer already has, and talking in stats terms, as long as the wearer makes no attempt to fight, the attacker must make a save roll…failure means he,she or even it cannot find the will to harm the wearer. Obviously plusses or minuses are added to the roll depending on how cute the wearer is to begin with. There is a downside for the wearer as well…he or she must throw a save roll to be taken seriously whilst wearing it.

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