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Rating: 3.5
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ID: 3557


January 6, 2007, 7:24 pm

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Cheka Man

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The Stone of Mys


A magical artifact of literally unknown powers…

Full Item Description

The Stone of Mys is a large sapphire the size of a good sized egg.  It lightens in color in the center, being almost clear.  A faint glow or shimmer seems to emanate from it, and everyone who has seen it in person seems certain there’s something terribly significant about it, although they don’t know quite what.


Mys was a scholar and magician of middling talent.  He had done nothing particularly grand in his life, but he made a comfortable living.  When he died, his heirs duly went through his belongings.  Most of them were either sold or divided amongst various relatives or friends.  But there was one, an exquisite blue stone, that mystified everyone who examined it.  It was magical, there was no question about that, but no one was quite sure how.  It was finally given to a master mage who was thought to be the greatest in the land.

From there, the stories and reputation of the Stone only grew.  Word got out that it was a great treasure, that it could shape the destinies of men and nations.  Inevitably, it was taken from the master mage, “for the good of the kingdom”.  It was carefully kept in the treasury, and guarded well. 

Throughout the intervening decades, the Stone has changed hands; stolen by exiled royalty, taken in wars, looted from noble tombs.  Everyone is quite sure that it’s of great importance, but they still don’t know how so.  Generations of mages and wizards have tried to fathom its secrets, and all have failed.


1. The Stone is truly an artifact of great power, but not in the way that people believe.  Mys was a follower of chaos, and created the stone as a way of formenting instability.  It is spelled to be desirable and to make people want it, to the point they’d do anything to have it.  Much like the Golden Apple in Greek legend, it exists solely to cause discord between the powers that be.

2. The Stone is one of a pair; they were separated when Mys’s belongings were divided.  The sister stone is black and seems wholely unremarkable.  The two stones are a sort of magical amplification system: the black stone absorbs ambient magic, and stores it in the blue stone, where it can be accessed by one attuned to it.  The glow of the blue stone depends on how much magic it has in it.  Given the amount of time that has passed since the secret has been lost, it is unlikely that anyone will learn how to attune to it.  But the black stone still absorbs magic around it, and it’s entirely possible the blue stone will eventually overload…

3.  The Stone does nothing.  At all.  It was created by Mys in a fit of drunken pique.  He was angry about the condescending way that other mages treated him, and decided to show them all.  It’s not even a real sapphire, it’s glass.  Mys created it to show up other mages.  He had a master craftsman create the gem, then laid just enough enchantment on it to make it seem like it was magical.  The glow is one part illusion, and one part the way the glass was cut to create it.  Most of the residual magic has worn off, leaving just the glow and a magical aura.  People think it’s special now because it’s the Stone of Mys, of course it’s special.

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Comments ( 5 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
January 7, 2007, 8:44
Only voted
Voted valadaar
January 7, 2007, 12:46
Yup, I like this one as well.

#3 is my fav.
Voted Scrasamax
January 7, 2007, 17:19
Take that you stuck up mages!

I happen to like the matched set of blue and black stones
Voted Pariah
January 7, 2007, 19:21
Liked #2 more actually.
Voted Ramhir
September 25, 2010, 12:10
I liked #2 as well, Pariah. A magical storage battery. In my campaign, magic is castable as long as the user has mana to power it. However, mana regenerates slow enough that a magicuser can drain himself during the course of a battle. A mana-storage battery would be highly sought after by all mages. I like it.

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp

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