“ When running a new party, get around the question of plot density by having the first discovery to be a deck of fate, or whatever you call it. If you use a real deck, you should definitely stack it to have the desired outcome, which is to curse the party to attract weird things to happen and involve them. This should not be told to the players at the time, so that they won't just up and try to get themselves 'decursed'. Though quite why they would want to is beyond me.”
“ Nearby is a region of many curiously shaped hillocks. Last week a tremendous storm washed one of these half away, revealing a strange shed made of concrete panels. Its long side is aligned east-west, about 4m by 3m and 2.5m high, with a flat roof slightly sloped down to the north . The double doors in the south side have murky glass panels in them, but nothing much can be seen from outside, although it looks a bit like the top of a staircase. Will you dare go inside? What will you find there, and what lies below?”
“ Legends abound in some places about ancient landforms (Islands, Peninsulas, Mountains) that dissapeared long ago in towers of glowing energy. (See Any Unnatainable Glory entries for more info)”