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ID: 3557


January 6, 2007, 8:24 pm

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Cheka Man

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The Stone of Mys


A magical artifact of literally unknown powers…

Full Item Description

The Stone of Mys is a large sapphire the size of a good sized egg.  It lightens in color in the center, being almost clear.  A faint glow or shimmer seems to emanate from it, and everyone who has seen it in person seems certain there’s something terribly significant about it, although they don’t know quite what.


Mys was a scholar and magician of middling talent.  He had done nothing particularly grand in his life, but he made a comfortable living.  When he died, his heirs duly went through his belongings.  Most of them were either sold or divided amongst various relatives or friends.  But there was one, an exquisite blue stone, that mystified everyone who examined it.  It was magical, there was no question about that, but no one was quite sure how.  It was finally given to a master mage who was thought to be the greatest in the land.

From there, the stories and reputation of the Stone only grew.  Word got out that it was a great treasure, that it could shape the destinies of men and nations.  Inevitably, it was taken from the master mage, “for the good of the kingdom”.  It was carefully kept in the treasury, and guarded well. 

Throughout the intervening decades, the Stone has changed hands; stolen by exiled royalty, taken in wars, looted from noble tombs.  Everyone is quite sure that it’s of great importance, but they still don’t know how so.  Generations of mages and wizards have tried to fathom its secrets, and all have failed.


1. The Stone is truly an artifact of great power, but not in the way that people believe.  Mys was a follower of chaos, and created the stone as a way of formenting instability.  It is spelled to be desirable and to make people want it, to the point they’d do anything to have it.  Much like the Golden Apple in Greek legend, it exists solely to cause discord between the powers that be.

2. The Stone is one of a pair; they were separated when Mys’s belongings were divided.  The sister stone is black and seems wholely unremarkable.  The two stones are a sort of magical amplification system: the black stone absorbs ambient magic, and stores it in the blue stone, where it can be accessed by one attuned to it.  The glow of the blue stone depends on how much magic it has in it.  Given the amount of time that has passed since the secret has been lost, it is unlikely that anyone will learn how to attune to it.  But the black stone still absorbs magic around it, and it’s entirely possible the blue stone will eventually overload…

3.  The Stone does nothing.  At all.  It was created by Mys in a fit of drunken pique.  He was angry about the condescending way that other mages treated him, and decided to show them all.  It’s not even a real sapphire, it’s glass.  Mys created it to show up other mages.  He had a master craftsman create the gem, then laid just enough enchantment on it to make it seem like it was magical.  The glow is one part illusion, and one part the way the glass was cut to create it.  Most of the residual magic has worn off, leaving just the glow and a magical aura.  People think it’s special now because it’s the Stone of Mys, of course it’s special.

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Comments ( 5 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
January 7, 2007, 9:44
Only voted
Voted valadaar
January 7, 2007, 13:46
Yup, I like this one as well.

#3 is my fav.
Voted Scrasamax
January 7, 2007, 18:19
Take that you stuck up mages!

I happen to like the matched set of blue and black stones
Voted Pariah
January 7, 2007, 20:21
Liked #2 more actually.
Voted Ramhir
September 25, 2010, 13:10
I liked #2 as well, Pariah. A magical storage battery. In my campaign, magic is castable as long as the user has mana to power it. However, mana regenerates slow enough that a magicuser can drain himself during the course of a battle. A mana-storage battery would be highly sought after by all mages. I like it.

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Random Idea Seed View All Idea Seeds

       By: Monument

When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp

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