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December 4, 2008, 10:59 am

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The Avian Pentalogy

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Part I. Lamentation of Swans

Part II. Parliament of Owls

Part III. Siege of Herons

Part IV. Abbatoir of Shrikes

Part V.  Ascension of Larks



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Random Idea Seed View All Idea Seeds

Game master tip #1

       By: Aramax

Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.

Your mileage may vary

Ideas  ( Articles ) | January 29, 2015 | View | UpVote 4xp


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