Login or register. (You can now login/register with your social networks.)

Plots
Crisis
Single-Storyline
Deleted
2.5
1 Votes

4xp


Hits: 774
Comments: 2
Ideas: 0
Rating: 2.5
Condition: Deleted
ID: 6083

Submitted:

Updated:
October 13, 2012, 6:03 am

Vote Hall of Honour
Author Status

Options


Print Friendly and PDF

I Know You’re Out There Somewhere

By:


DELETED



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 2 )
Commenters gain extra XP from Author votes.

RGTraynor
July 13, 2010, 7:22
0xp
This follows Steve Darlington’s excellent format for designing adventures: take an evocative song you like and use it as your inspiration. For the ones I’m posting here, I use Moody Blues’ songs; this one is I Know You’re Out There Somewhere. The adventure was written for my Firefly campaign, but it works in any SF campaign, and truth be told, would work for any milieu where the characters are traveling and are under time pressure to leave the area.
Voted EchoMirage
July 17, 2010, 3:56
0xp
Crew member abducted, get him back? Well, never would have thought of that.
But you do get a plus for the ship baptism.


Random Idea Seed View All Idea Seeds

       By: Ancient Gamer

The air had grown chill the minute they descended into the strange valley, which was unmarked on any of their maps. It was so strange here, devoid of animal life and completely silent. The horses were nervous the entire journey through the vale. As they set about to collect firewood for the campfire they could hear their own voices as dim echoes through the eerie silence.

The food didn't taste anything that evening and their sleep was cold and troubled by nightmares. While they are clearing camp the next morning, one of them stumbles over a piece of stone jutting out of the ground nearby the horses. On closer inspection there seems to be runes engraved into the polished surface. The symbols true meaning is no more known among mere mortals and if they decide to dig deeper, they will discover that it is an ancient altar buried within the soil.

Any historically oriented party member will recognize the largest symbol to be the insignia of the powerful warlock who ruled this realm several centuries ago. At their departure from the area, something will seem amiss with one of the party members and all will remember the stories of the warlock's thousand curses.

Encounter  ( Other ) | December 8, 2004 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0205