Login or register. (You can now login/register with your social networks.)

Locations
World
Space

Stub


3xp


Hits: 1141
Comments: 0
Ideas: 0
Rating: 0
Condition: Stub
ID: 4088

Submitted:

Updated:
July 6, 2007, 4:22 pm

Author Status

Options


Print Friendly and PDF

Kryllas Prime

By:

Home of the Krylastys. Visitors allowed in the neutral zone only.

Kryllas Prime

The homeworld of the Krylastys, over 90% of the surface is industrialized in some fashion, if heavy agriculture is counted among the industries. "Wild" nature is only in a few preserves, most of it in arctic regions around the polar caps.

The seas are strongly utilized as well, the seabed littered with harvesting machines on the hunt for minerals. Large fleets permanently farm patches of sea algae, genetically engineered to be more palatable. The Krys’ in turn improve their digestive system with adapted bacterias to process this type of food (and others). They seem to have few underwater colonies, though.

The planet is actually a moon of a much larger Jovian planet, that includes a beautiful system of rings, and a prominent magnetic field.

The system sports several other planets, one of them in a better location than their homeworld, though it didn’t develop any life. Today it is fully transformed, and put to agricultural use. But for some reason, the Krylastys never moved here in large numbers.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Suggested Submissions


Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 0 )
Commenters gain extra XP from Author votes.

There be no comments on 'dis here submission.



Random Idea Seed View All Idea Seeds

Frozen in Time

       By: Spark

In a long-lost age, a party of adventurers are frozen into stone by the stare of some gorgon-like creature. An unscrupulous rogue, coming across the frozen party several centuries later, decides to haul off two of the statues to decorate his den. Upon his death, an artisan friend of his claims a statue and sells it to a rich merchant, passing it off as his own work. Years later, the merchant gilds the statue in bronze and re-sells it at a much higher price. After passing through the art markets for many decades, the statue ends up in the hallways of a mage academy. Imagine the chaos and confusion when a young mage's spell happens to break the curse of stone, returning the adventurer to life several centuries after his petrification! Is he interrogated by historians? Driven mad by the change of times? Or does he set off on a quest to find and liberate his other frozen party-members?

Ideas  ( Plots ) | January 12, 2008 | View | UpVote 2xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0350