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Skull's Profile

Our Author's latest news and articles.

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Skull - Social Profile

- High Scholar of Slipping Logic

For Next Level: 1321xp of 3925xp complete.
1321xp

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1 HoH

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- RANDOM
Items | 101xp

Lodestone of Command

You begin to feel funny. Your head becomes clouded as you approach the evil wizard. Wait, you shouldn't attack the wizard. He's done nothing wrong to you. Your party members are wrong. They lied to you. You should attack them!

...You come to your senses after a momentary black-out. You have blood on your sword. The bard is bleeding and the rest of your fellow party members have their weapons drawn and are poised to attack you. And you can hear the evil wizard behind you chuckling.

- RANDOM
Lifeforms | 233xp

Phantom Wood

A chilling wind whips through the hollow. Winter's bite grips your spine. The very air you breath stings. Snow swirls all around you, yet, the trees... the trees are motionless in the gale, unaffected by the cold, biting winds.

- RANDOM
Articles | 125xp

Mind Control and You.... and Them...

Mind control abilities have always been avoided or very poorly executed due to their extremely powerful/angering nature so here are some tips on how to use it properly to enhance your game.

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“ While it is within your purview to write long-spanning histories of your world, it is largely unnecessary. If you are running an RPG, do this instead: make a bullet point list of important events that affect the world today, and mysteries that people still don't know. Let these fuel your adventures.”
ReleaseMcCracken
“ Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. 'Purifiers', 'Pond Jellies', 'Breath-Stealers', 'Lung-Ticklers' and 'River Butterflies' are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in 'pure' water 'life' tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their 'sting' is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore. Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer's Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death's door. It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.”
Murometz
“ The thieves guild of Mysantia has paid the stone masons guild to put a particular pattern into the stone of new multi story construction. A small bonus to the climb skill is the result..”
Aramax
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