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Welcome to Strolen's Citadel!


The Game Master's best kept secret.


The Citadel is a place of creative freedom for role players and game masters with awesome ideas. Over time, the Citadel has turned into a bottomless resource of creativity and inspiration for thousands. You have found the best roleplaying site to read, post and play!

Where role players get their creative fix.



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Citadel Submissions

7,259

Comments

17,663

Added Ideas

37,312

Decathros Map

Map Challenge!

Claim an area and build a World.

There is a legend which runs rampant through all the lands. This fable tells of ten great beings - some say they are gods; others that they are something greater and created even the gods themselves. Regardless, the tale states that these eldrich creatures wrote into existence the world itself! Omnipotent and omniscient, the great scribes etched out the fate of man and god alike. this is just a fairy tale of course, and nobody truly believes this. Nonetheless, the lands are named after these creatures: Decathros

   Areas Still Available - Get in Now        Claim your territory

Looking for a Challenge?

Join a Guild Quest!

The first rule of the Quests: Have Fun. Each Guild has numerous quests to help prompt you to write up your awesome ideas. Visit the Guild that you are interested in joining, read their rules and pledge yourself to their cause. Remember, you can only pledge to one Guild at a time. Once you are pledged you must finish the Quest...or beg for your life.



Random Idea Seed View All Idea Seeds

       By: Incarnadine

Stormbound, the ship rolls hard over to once side. All that is not strapped down is tossed violently overboard in a splash of freezing water.

There, on the horizon- a tower. Squat, it stands alone on a tiny island. However, it's the only land in sight, and any more of this ferocious storm will crush the boat to splinters.

Taking shelter within the ornate entryway of the squat tor, the party notes with interest that no signs of life break the silence of the stone tower. As they take another step forward, they realise why.

Traps.

This is the fabled tower of Brenji, a rich merchant who wished none to share his enormous wealth. He constructed this tower to store his gold- trapped and ready for any potential thieves. But the ingenious pitfalls and scything walls are not the only dangers within the silent walls of the building. A guardian, left behind by Brenji, still stalks these very halls.

A rattling hiss echoes somewhere from below...

Encounter  ( Water ) | May 20, 2005 | View | UpVote 1xp


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