Supers

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From the Golden to the Modern Age and beyond, Supers and Superheroes have become an iconic part of our modern mythology

As part of my plan to eventually take over the world, I will assemble characters, plots, items, stories, and other submissions from and inspired by the supers genre.

First, because I can, I'd like to show you the world of Delta Factor. Drawing inspiration from George RR Martin's Wild Cards series, and a bit from White Wolf's Aberrant, Delta Factor is a world in which Deltas - people with abilities ranging from trivial to truly amazing - have only been a reality for a few years. It's not a comic book world, but my vision of what our world would be like if you added super abilities. There are very few costumed heroes, secret identities are nigh impossible to maintain, and the government has spent billions researching ways to mitigate these abilities.

Supers


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       By: ephemeralstability

THE GNOMES OF UDNALOR: Part I

Upon entering the deep underrealm of Udnalor, one must first pass through the upper halls, which were the residences of the gnomes in days of past glories. Now they have abandoned the fading tapestries to the worms and moles, and an uncanny silence reigns, laid over the oaken tables like the thick layers of dust and humus.

There may be creatures which now inhabit these areas: nests livid with giant maggots, rats and other vermin.

The watchtowers and passageways which lead to the Overground are frequently trodden, however. After all it takes a great many small humanoids to hoist a single giant rabbit corpse back through the fathoms of earth.

The gnomes primarily hunt giant rabbits with bows and arrows tipped with the subterranean poisons concocted by their best alchemists.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp


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