The Hanset are a sleeping giant of a race. Once the owners of an empire of Alexandrian proportions, they new reside in their hidden sub-tropical home, living the simple lives of tribesmen. Though bereft of metal tools, they have adapted to their forest home and it to them. Though their empire is long gone, they still hold onto the seed of its greatness.
A tool-using monkey of great dexterity.
The father of the Hanaset society, who to this day watches his people through reptilian eyes…
"When travelling between the Hanaset towns of Setahal and Timuhal I noted a strong odor of rotting plants emanating from our trusty Hanaset guide Sehetuma. Now, the Hanaset are a festidious people and I was somewhat suprised by this. However, I kept my own consul, seeking not to offend.
From the Book, The Southern Reaches - of Savages and Silver, a travel log by Admiral (ret.) Saveth, noted Naturalist.
“One of the most interesting discoveries we made during our visit with the Hanaset was the odd looking, but very useful beast they called the Ralu. ”
Lutazum is an immense (32’ at the top of it’s shell) tortoise which walks on huge 2’ thick legs. It is dark green with speckles and looks about with suprising intelligance. On top of its shell are strapped leather containers of all description.
Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.
Your mileage may vary