Freetext

100 Word Challenge  101  30  4 Sentences  5 Room Dungeon  500 Word Challenge  5in1  7 Things  Acqua  Ageratos  AI  Alchemy  Alcohol  alien  Amazon  Ankorill  arcanotechnology  Archery  arcology  Armor  Arth  Assassin  Aterrizar  Atheus  Aviontix  Back in the Day  Barbarian  Bassage Market  Battletech  Black Christmas  boots  Calcobrina  cartography guild  Castle  Celduin  Celestial  Charlatan  Chimera  Chinese  Clan Ironspirit  Clichea  cloak  Clockwork  Clone  clothing  CogNet  Coldforged  Computer  construct  Corran  Corvus  Cosmic Era  cosmic horror  creating  CRTF  cult  cult of done  Cultural Mythology  cursed  Cybernetics  Cyberpunk  cyborg  Darkest of Winters  Dead Dragon  Death  Decathros  Delta Factor  Demon  Desert  Destinen Wood  Divine  Divine Synod  Dragon  Dragon Empire  Dream  Droven  Drugs  Druid  Drunken Writers Guild  dungeon  Dwarf  Dwarven  Dwarven Guild  Dynastic Migration  Earmor  Elemental  elf  Eran  Everway  Evil  Evil Cult  Falhath  femme fatal  Fey  Fiction  Fire  Firearms  Firefly  food  Forest  Free Cities  fungus  Gem  Generic Magic Item  genetic mod  Ghost  GI Joe  Gnome  Goblin  Gold  Golem  Gun  Hacker  Halloween  Hammer  Hanaset  Haracon  Healing  Hell  Helping  Hewdamia  holiday  Horror  Horse  hovercraft  Humanoid  Icathia  Ice  Imbria  Incomplete  Insect  Interdimensional  Iron Spike  island  kaiju  Kel-Regar  Kerren  Knight  Kuramen  Land Of The Eshal  Law  Legend  library  Locastus  Magenta Rose  magic  maia  Martial Arts  Mecha  Medicine  Megacorp  Mercenary  Merchant  Midian  Modern  Moltovs Court  Mountain  Music  necromancer  Necromancy  Necromantic Cult  Nevermore  Nippon  Noble  Non-Canon  NPC500  Occult Brotherhood  Ocean  Oekaki  ogre  Oraki  Orc  Other 30  Ouzquin Dremorix  Parapsychic  Parasite  Parna  Pirate  Poison  Police  power armor  princess  Random Encounter  Rank Systems  religion  ring  robot  Rogue  RPG Tips  Saerith  School of Magic  Sci-Fi  Secret  Sectarian Wars  Shadow Codex  Shadowrun  Shaman  Shard of the Storm  Shield  Silly  Smelly  Soldier  Sorcery  Sorrow  Space  Space Opera  Spear  spell book  Spider  Spirit  Spy  Staff  Star Control  Starkin  steampunk  Stolen World  Strolenati Guild  Summoning  Supers  Survivor  Swamp  Sword  Synopsis  Tales of Adventure  Tank  Tavern  Thanethia  thaumatech  The Bringers of Midnight  The Eternal Crusade  The Kingmakers  The Unseen Fortress  The Wastes  Time  Tools of the Trade  Top Tips  torture  Transformer  tree  Tyren  Undead  Urban Fantasy  Vallermoore  Vampire  Villages  Villain  War  Wastelands  Weavers Guild  Western  Winter  Wizard  World of Neyathis  Ye Olde  Ylfharn  zombie 

Helpful Links for How to Explore

freetext: exploring

Playtesting

    By: Michael Jotne Slayer

This is where the citadellians share and collect our tales of playtesting each others submissions.

Random

  1. The Hollows of Teragaius

      By: Forganthus

    A dangerous, alien plane where glowing frog-slimes slither and slurp, metal-skinned bird people rebuff diplomacy, and only the endless subterranean tunnels are safe (just mind the gravity-bending moles).  Visitors will have to skulk around in the dark to avoid the curse carried by the sunlight.  Because (have I mentioned?) the sun is the source of a powerful curse--one that covers the whole planet.

  2. Winter's Fang

      By: Dossta

    A dagger wielded in defense of the Modoc tribe, freezing its enemies in their tracks.

  3. Bassage Market

      By: Wulfhere

    Once a place where the great merchants of the city met, this decrepit square has become a thriving marketplace for the poor and the unwanted.  Many a shady deal has been made among its stalls and hidden recesses.

  4. Cartogramancy - The Magic of Maps

      By: Dozus

    "Anyone can draw a map, boy - there's no more difficulty in that than laying brick. What makes maps useful is when they are so proper, so precise, that they are living images of the places they represent. Encompassing knowledge of the geography, and mastery of the very space itself - that, child, is cartogramancy."

    - Sage Pakpao Sasithorn, Chief Lecturer, the Ezagun-Darkbolt College of Cartogramancy

  5. Lord Pavisfacio

      By: Scrasamax

    Ever collecting books, knick-knacks, gewgaws and endless heaps of strange oddments and tidbits

  6. Elvenesque

      By: Scrasamax

    Organic elements, flowing lines, and an absence of sharp angles and corners all are elements of the Elvenesque style of architecture.

  7. 30 Disasters!

      By: Scrasamax

    What happens? Are you kidding me?

  8. The Chosen of Uep-Hawet

      By: Wulfhere

    Transformed by the Ghulscorch Ague, the Lords of the Ghouls walk among us...

Exploring

Random By Cat

Articles



Dungeons



Items



Lifeforms



Locations



NPCs



Plots



Societies



System





Random Idea Seed View All Idea Seeds

Amber Inclusions

       By: Dragon Lord



The spirit of a creature trapped in amber cannot escape to it’s afterlife / next incarnation / whatever.

Such trapped spirits can be contacted by those who know the right rituals and magical power derived from them – typically the power to control one individual of that species.

Can by quite powerful if the creature is a colony insect (ant, bee, wasp, etc) – simply control the queen and you command the whole colony.

Ideas  ( Items ) | October 22, 2007 | View | UpVote 3xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.5350