Hall of Honour Featured

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Nobody
October 3, 2013
Hits: 1737
Comments: 10
Ideas: 0
Votes: 8 / 4.125000
Luck Points    Systems  (Technical/ Mechanical)   (General)

Luck Points are Fate's way of showing interest in the PC's, and the GM's way of rewarding the players.

Gossamer
September 6, 2013
Hits: 2676
Comments: 12
Ideas: 0
Votes: 7 / 4.285714
Dwarven Calendar    Systems  (Societal/ Cultural)   (Specific)

How does a culture measure time underground, without any sun? The dwarves have got it covered.

caesar193
August 9, 2013
Hits: 2904
Comments: 8
Ideas: 0
Votes: 8 / 4.312500
Lunism    Systems  (Divine/ Spirit)   (Specific)
"And Lo; today Alea Waxes, and she shall blesses us. For soon a great change is upon us, for soon our beliefs shall be hallowed! We as a group, we as a people, we as a religion, shall be acknowledged. Our efforts shall no longer be in vain!"

--The Prophet John, Sermon to the Capitol

Scrasamax
June 29, 2013
Hits: 2024
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Somantic Parapsychic Powers    Systems  (Mystical)   (Specific)

Likely the most common class of parapsychic powers, somantic powers are also the least flashy and visible.

rickster
June 26, 2013
Hits: 2001
Comments: 3
Ideas: 0
Votes: 2 / 3.750000
A Tale of Two Rituals    Systems  (Mystical)   (Defining)

An exploration of the differences between sorcerous and cultic vampires.

Scrasamax
June 23, 2013
Hits: 1745
Comments: 5
Ideas: 0
Votes: 4 / 4.500000
Technological Parapsychic Powers    Systems  (Technical/ Mechanical)   (Defining)

The vast majority of parapsychic powers do NOT manifest as freeform pyrokinesis or rotating thunder kicks.

Moonlake
June 15, 2013
Hits: 4209
Comments: 24
Ideas: 2
Votes: 7 / 4.285714
Magic System based on Fengshui    Systems  (Mystical)   (Historical)

A magic system based on Yin Yang, the Five Elements (Wu Xing) and the Eight Symbols (Ba Gua)

Moonlake
June 2, 2013
Hits: 3284
Comments: 18
Ideas: 1
Votes: 14 / 3.357143
The Dragon And Its Nine Offsprings    Systems  (Knowledge/Lore)   (Specific)

A mythical tale in wide circulation within the Dragon Empire about the Dragon, one of the First, and its Nine Off-springs

Moonlake
May 15, 2013
Hits: 2259
Comments: 17
Ideas: 0
No votes
30 Symbols for Various Societies or Shop Signs    Systems  (Artistic/Performance)   (General)

An assortment of symbols and images associated with various societies and shop signs

Scrasamax
March 18, 2013
Hits: 2333
Comments: 10
Ideas: 0
Votes: 8 / 4.375000
Angel BioModification    Systems  (Technical/ Mechanical)   (Specific)

An uncommon, but visually dramatic body modification in the Cosmic era

Scrasamax
January 29, 2013
Hits: 2958
Comments: 7
Ideas: 0
Votes: 3 / 4.166667
Environmental Parapsychic Powers    Systems  (Mystical)   (Specific)

A list of Parapsychic powers that have physical manifestations

Shadoweagle
January 9, 2013
Hits: 2383
Comments: 8
Ideas: 0
Votes: 8 / 4.312500
Maddux    Systems  (Geological/ Geographical)   (Defining)

Changing the Maddux is a difficult as changing the weather. And like the storm on the horizon, all one can do when Maddux sings is to prepare yourself as best you can.

caesar193
December 23, 2012
Hits: 1645
Comments: 5
Ideas: 0
Votes: 5 / 3.600000
How Weapons Become Magic Weapons    Systems  (Combat/ Warfare)   (Defining)

"And Arathinos brandished the Foe-Reaper, and let loose a battle cry. He stood, with rain pouring out of the heavens, on a mountain of bodies. The rain washed the blood through channels in the corpses. Arathinos raised the Foe-Reaper and saluted the fleeing enemies before him, as lightning crashed around him.

The Foe-Reaper is a great blade. With the years spent in Arathinos's hands, it has taken up a myriad of powers. And most prominent among those powers is dramatic effect. What is more morale-sapping than seeing your enemy with a backdrop of lightning, as if the arrows of the heavens stand with your foe?"

meteorit
December 19, 2012
Hits: 2355
Comments: 20
Ideas: 0
Votes: 11 / 4.681818
The Maritime Bank of Martinesse    Systems  (Mercantile)   (Historical)

Captain Blackthorn grimaced against the salt air that sandblasted his face. His men were weary, his ship was falling apart and the hold was replete with treasures beyond counting. It was time to head home and enjoy the bounty that years at sea had brought them. As he braced himself against the pressing squall he considered the conundrum of converting said bounty into a transferable asset that could easily be spent without arousing suspicion of the local militia or the jealousy of rival pirates. If only large amounts of wealth could be represented on something as light and unobtrusive as a piece of paper. But then Blackthorn had a idea:

"I know what we'll do! We'll bury it!…"

caesar193
December 10, 2012
Hits: 1334
Comments: 3
Ideas: 0
Votes: 3 / 3.166667
Procrastinamancy    Systems  (Mystical)   (General)

The founder of Procrastinamancy was a man called Frederick Johnson. A normal guy who grew up in a place without Mathom, Fred had one "flaw." It was procrastination. Fred took the art of Procrastination and turned into magic.

chaoticwaffle
December 1, 2012
Hits: 1476
Comments: 8
Ideas: 0
Votes: 2 / 3.750000
Art of the weilder    Systems  (Combat/ Warfare)   (Specific)

 

Forganthus
November 29, 2012
Hits: 3258
Comments: 11
Ideas: 0
Votes: 11 / 4.454545
Non-Euclidean Architecture: Part 2    Systems  (Architectural)   (Specific)

In which more methods are expounded by which one may refine a dungeon to more sublime levels of confusion.  

This isn't nonsense--this is logic!

Scrasamax
November 20, 2012
Hits: 2052
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
Cascade Martial Arts    Systems  (Combat/ Warfare)   (General)

The ki-yah and woooooOOOOOoooooo 

Dossta
October 24, 2012
Hits: 5794
Comments: 16
Ideas: 0
Votes: 11 / 4.772727
30 Things That Grow in a Dwarven Beard    Systems  (Agriculture/ Husbandry)   (General)

Dwarven beards are rich habitats for the enterprising critter.

valadaar
October 17, 2012
Hits: 2070
Comments: 7
Ideas: 0
No votes
Dwarven Heraldry    Systems  (Combat/ Warfare)   (General)

In the dark underground realms where Dwarves dwell, the colourful heraldy of humans is of less value.  Dwarven heraldry focuses more on the silhouette of the warrior, the shape of his shield, and in some cases, sound.

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Random Idea Seed View All Idea Seeds

The Needy Dead

       By: Murometz

The PCs are hired by undead to rid their village community of an invasive necromancer.

As the PCs make their way, wherever they are going, they spot two zombies. The zombies approach but before the cleric can turn them, one starts throwing coins at the PCs while the other pleads with them, unable to pronounce the letters "L" and "H" due to some missing gums. "Peeth issen...no 'arm...coin...peeth issen!"

If the PCs don't slaughter the two zombies immediately, they will eventually come to learn that the two were chosen to find help by their brethren. The zombies want to hire the PCs to rid their community of an unwanted pest. An opportunistic necromancer.

Apparently, a small benign community of undead have taken residence in an abandoned village, living out their undeath as peacefully as the undead can. Recently, a malicious necromancer has invaded the village, and plans to enslave the entire populace with his malignant spells, raising a small army.

The PCs must battle the vile necromancer, even as he animates the very folks who hired the PCs in the first place, to slaughter them.

Encounter  ( City/ Ruin ) | December 11, 2015 | View | UpVote 4xp


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