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Scrasamax
June 9, 2018
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Gassner Industrial Architecture    Systems  (Architectural)   (Specific)

As the population boomed in the late Petroleum Era, there was a demand for more building, more homes, more businesses, more offices, and all competing for the same real estate

Forganthus
November 29, 2012
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Votes: 11 / 4.454545
Non-Euclidean Architecture: Part 2    Systems  (Architectural)   (Specific)

In which more methods are expounded by which one may refine a dungeon to more sublime levels of confusion.  

This isn't nonsense--this is logic!

Forganthus
June 7, 2012
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Votes: 16 / 4.687500
Non-Euclidean Architecture: Part 1    Systems  (Architectural)   (Specific)

 

From Innsmouth to Cthulhutech, a common phrase is “non-Euclidean architecture”.  But what is it, and how can it be included in your games in a way that is interesting and fun?

Scrasamax
April 8, 2006
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Comments: 8
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Votes: 8 / 4.187500
Elvenesque    Systems  (Architectural)   (General)

Organic elements, flowing lines, and an absence of sharp angles and corners all are elements of the Elvenesque style of architecture.

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Van Hoot's Reclining Nude III

       By: Aramax

This painting was thought to be a myth, in reality it is worth a kingdom.How do you sell something worth Millions of coins?Plus who will try to take it?

Ideas  ( Items ) | November 18, 2012 | View | UpVote 5xp


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